Can confirm on Sephirot ex, missing a lot. Same for the ex dungeons. Really annoying for Anti-Tower all things considered with two bosses disabling party members. Fine if you want to tunnel us into healing only/not required to DPS, but would be nice if the value of accuracy wasn't so high along with making bosses where you can't even heal disabled targets.

And if they want to stop speedruns using healer DPS, then make the mobs hit with something harder than a wet noodle already. No trash can really wipe you if you have any awareness at all.