You could remove levels from the game completely and it wouldn't change much of anything since you need to do access quests to gain access to gear and dungeons.
Entirely false. You might feel that way, and I am assuming you're all about the end-game raiding with this mentality. Other people don't see it that way and there is a LOT of content between 1-59.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
That content doesn't matter anymore because you replace the pieces in a matter of hours.
Now, if this was 1998 Everquest 1, where it took months and years to hit level cap and only a few people were max level. I would agree with you completely.
Last edited by Nektulos-Tuor; 02-24-2016 at 04:34 AM.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
Level faster? Check - bonus exp while under 20, and a ring from hall of novice for bonus exp under 30
Better players? Check - Actual people who play the classes helping newcomers learn rotations, skills and tips.
Better endgame community ? Maybe , if newcomers subscribe to the "pay it forward" mentality.
This mentor stuff could be a great thing, if the community uses it properly.
Needs less "whats in it for me".
He's not entirely wrong. People could still teach players before the Senpai system. Now they just have a title and a special chat room and a lot of people becoming Senpais for the glamour. Granted it's not totally useless but still, don't expect it to bring sweeping improvements.
Seriously, don't bother. Tuor thinks he's God's gift to gaming, and he's always been a few sandwiches short of a picnic. I (unfortunately) have known him for many many years on EQ2.
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