


Also I don't really see the lore getting tromped on too severely? They've got the same writing team, they've done a really good job of weaving everything together and giving IC explanations for what's going on, and the Seventh Umbral Age stuff was totally foreshadowed even in game release. (Or maybe I just get insanely lucky with calling plot twists in advance, it happened to me in FFXI, too.)
There are some continuity glitches I think, but nothing that's stood out /too/ severely to me? I'm a lore nut, but I /also/ haven't gotten a class past level 30 yet (working on it with THM on my new character, almost there!) so there's a lot of Path of the Twelve plot I haven't done yet and a lot of quests I haven't even started.![]()


After doing all the THM quest i dont even see how they can be linked to whm. THM's deals with death nothing about life at all its all about death.
Con is going to be whm as far as i can tell don't matter if they are linked with the spirit, cause cure spells and such harness more than one element to use it.
Example cure is made up of three elements which are under the astral, I forgot which 3 are the astral elements but the lore can fit <.<
What about the Umbral?After doing all the THM quest i dont even see how they can be linked to whm. THM's deals with death nothing about life at all its all about death.
Con is going to be whm as far as i can tell don't matter if they are linked with the spirit, cause cure spells and such harness more than one element to use it.
Example cure is made up of three elements which are under the astral, I forgot which 3 are the astral elements but the lore can fit <.<
No... CNJ deals with all the Elements. THM has nothing that even hints at the elements, just astral/umbral spells. If THM turns into WHM, what moves from CNJ to THM? Cure I-III, Raise I and II, Rebirth, Pro+Shell, SS, and the Curagas.
CNJ WHM? Move Blizzard, Fire, Stone, Aero, Thunder, Water I-II + Choke, Burn, etc. I-II + AM, Profundity I-II, Purge I-II, Resonance, as well as whatever I can't think of at the top of my head... That's over 30 spells/abilities.


You would have to do the same thing for THM so your argument is invalid lol. You would have to move all the THM nuking skills to CON.What about the Umbral?
No... CNJ deals with all the Elements. THM has nothing that even hints at the elements, just astral/umbral spells. If THM turns into WHM, what moves from CNJ to THM? Cure I-III, Raise I and II, Rebirth, Pro+Shell, SS, and the Curagas.
CNJ WHM? Move Blizzard, Fire, Stone, Aero, Thunder, Water I-II + Choke, Burn, etc. I-II + AM, Profundity I-II, Purge I-II, Resonance, as well as whatever I can't think of at the top of my head... That's over 30 spells/abilities.
THM lore fits BLM well and CON's lore fits WHM if you can't see then I'm sorry
How many does THM have? 15? And CNJ lore does not fit curing at all. I've only played that and not once have they expressed a notion or want of curing.



I disagree with you. You are forgetting that there are two sides to the THM faith. Light and dark. Yin and Yang. Death and life. If that isn't the archetype for a priest/whm I don't know what is.




I've said it before, I'll say it again - I cannot see White Mage evolving from a guild that worships sin, considers death profit, and runs a mausoleum. It just... I can't.
Also, they've known about the job system for a long time, they wouldn't have given CON three raises and two AoE cures if they weren't trying to single it out as the WHM ahead of time.
And THM very much deals in the elements.
Banish and Scourge each contain 33.3% of three elements. It's called polarity.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
well, whm would be able to keep dia and banish actually.
also whms do deal in death. piss me off in your party? noheal4u.
on a more serious note, what Wynn said.
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