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Thread: Gods and Jobs

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  1. #1
    Player
    Wynn's Avatar
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    Aedan Yarborough
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    Balmung
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    Goldsmith Lv 80
    Quote Originally Posted by PrettyPrincess View Post
    Probably because cnj already had whm type spells and probably wanted to wait until they had all of the actions for all classes rebalanced.
    Ok, that makes sense. I'll go with that.

  2. #2
    Player
    Teakwood's Avatar
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    Character
    Vai Greystone
    World
    Zalera
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    Arcanist Lv 90
    Also I don't really see the lore getting tromped on too severely? They've got the same writing team, they've done a really good job of weaving everything together and giving IC explanations for what's going on, and the Seventh Umbral Age stuff was totally foreshadowed even in game release. (Or maybe I just get insanely lucky with calling plot twists in advance, it happened to me in FFXI, too.)

    There are some continuity glitches I think, but nothing that's stood out /too/ severely to me? I'm a lore nut, but I /also/ haven't gotten a class past level 30 yet (working on it with THM on my new character, almost there!) so there's a lot of Path of the Twelve plot I haven't done yet and a lot of quests I haven't even started.
    (0)

  3. #3
    Player
    Firon's Avatar
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    Character
    Firon Veleth
    World
    Excalibur
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    Thaumaturge Lv 50
    After doing all the THM quest i dont even see how they can be linked to whm. THM's deals with death nothing about life at all its all about death.

    Con is going to be whm as far as i can tell don't matter if they are linked with the spirit, cause cure spells and such harness more than one element to use it.

    Example cure is made up of three elements which are under the astral, I forgot which 3 are the astral elements but the lore can fit <.<
    (2)

  4. #4
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    Quote Originally Posted by Firon View Post
    After doing all the THM quest i dont even see how they can be linked to whm. THM's deals with death nothing about life at all its all about death.

    Con is going to be whm as far as i can tell don't matter if they are linked with the spirit, cause cure spells and such harness more than one element to use it.

    Example cure is made up of three elements which are under the astral, I forgot which 3 are the astral elements but the lore can fit <.<
    What about the Umbral?

    No... CNJ deals with all the Elements. THM has nothing that even hints at the elements, just astral/umbral spells. If THM turns into WHM, what moves from CNJ to THM? Cure I-III, Raise I and II, Rebirth, Pro+Shell, SS, and the Curagas.

    CNJ WHM? Move Blizzard, Fire, Stone, Aero, Thunder, Water I-II + Choke, Burn, etc. I-II + AM, Profundity I-II, Purge I-II, Resonance, as well as whatever I can't think of at the top of my head... That's over 30 spells/abilities.
    (0)

  5. #5
    Player
    Firon's Avatar
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    Firon Veleth
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    Excalibur
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    Thaumaturge Lv 50
    Quote Originally Posted by Answa View Post
    What about the Umbral?

    No... CNJ deals with all the Elements. THM has nothing that even hints at the elements, just astral/umbral spells. If THM turns into WHM, what moves from CNJ to THM? Cure I-III, Raise I and II, Rebirth, Pro+Shell, SS, and the Curagas.

    CNJ WHM? Move Blizzard, Fire, Stone, Aero, Thunder, Water I-II + Choke, Burn, etc. I-II + AM, Profundity I-II, Purge I-II, Resonance, as well as whatever I can't think of at the top of my head... That's over 30 spells/abilities.
    You would have to do the same thing for THM so your argument is invalid lol. You would have to move all the THM nuking skills to CON.

    THM lore fits BLM well and CON's lore fits WHM if you can't see then I'm sorry
    (1)

  6. #6
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    Quote Originally Posted by Firon View Post
    You would have to do the same thing for THM so your argument is invalid lol. You would have to move all the THM nuking skills to CON.

    THM lore fits BLM well and CON's lore fits WHM if you can't see then I'm sorry
    How many does THM have? 15? And CNJ lore does not fit curing at all. I've only played that and not once have they expressed a notion or want of curing.
    (0)

  7. #7
    Player
    Wynn's Avatar
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    Aedan Yarborough
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    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Firon View Post
    You would have to do the same thing for THM so your argument is invalid lol. You would have to move all the THM nuking skills to CON.

    THM lore fits BLM well and CON's lore fits WHM if you can't see then I'm sorry
    I disagree with you. You are forgetting that there are two sides to the THM faith. Light and dark. Yin and Yang. Death and life. If that isn't the archetype for a priest/whm I don't know what is.

  8. #8
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    Anonymoose's Avatar
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    Limsa Lominsa
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    Character
    Anony Moose
    World
    Excalibur
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    Arcanist Lv 100
    Quote Originally Posted by Wynn View Post
    I disagree with you. You are forgetting that there are two sides to the THM faith. Light and dark. Yin and Yang. Death and life. If that isn't the archetype for a priest/whm I don't know what is.
    I've said it before, I'll say it again - I cannot see White Mage evolving from a guild that worships sin, considers death profit, and runs a mausoleum. It just... I can't.

    Also, they've known about the job system for a long time, they wouldn't have given CON three raises and two AoE cures if they weren't trying to single it out as the WHM ahead of time.

    And THM very much deals in the elements.

    Banish and Scourge each contain 33.3% of three elements. It's called polarity.
    (3)
    "I shall refrain from making any further wild claims until such time as I have evidence."
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  9. #9
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    well, whm would be able to keep dia and banish actually.
    (0)

  10. #10
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    also whms do deal in death. piss me off in your party? noheal4u.

    on a more serious note, what Wynn said.
    (2)

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