Quote Originally Posted by Laraul View Post
And you'll get used to the 'flashy' circles.
I'm starting to get used to them, and getting better at learning to recognize the icons even when they're covered by that bright circle. But that doesn't change my view about it being a really poor design. It's a design that highlights the ones that should be obscured and obscures the ones that should be highlighted. Also, due to a much larger value difference marking the cooldowns, the more subtle value difference between a standard icon and a grayed out icon (for level sync blocked, or conditions not met, etc.) is much harder to see than it used to be.