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  1. #11
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Niwashi View Post
    As a console player who plays from my couch about 10 feet or so from the TV, I've never been able to read TP/MP numbers on the skill icons.
    Yep, that's what I do, too. Have the PC connected to the TV, that is, though I think I'm sitting a bit closer. Maybe... Five-six feet? Which is why having the tooltip icon as the cooldown icon would be a lot better than the teensy tiny numbers you can't read anyway. Well, alright, I can read them. If I have time to focus on them, which I rarely have time to do during combat. So sure, I can test-use a skill and then see the number ticking, but... yeah. Not really efficient, IMO. I wasn't really aware that my "cooldown counter" was on until I tabbed back into the game to check it just now ^^;

    (Will have to test on a striking dummy later regarding the whole 'can use Brutal Swing before the cooldown animation has gone away' and see what number it's on when I can use it again.)

    Edit:
    Quote Originally Posted by Teiren View Post
    However, if you mean you're actually performing the ability before the recast finishes, then that is inconsistent with before and could be a little annoying.
    Yes, I mean that the skill animation starts before the cooldown animation's gone. Haven't had time yet to check the numbers; when I do, I'll come back with more info =)
    (0)
    Last edited by Noxifer; 02-27-2016 at 08:07 PM.