Quote Originally Posted by Noxifer View Post
So... to alleviate how the cooldown numbers on the tooltip was difficult to read at smaller HUD settings, they changed it so the numbers are even smaller? (Even on the hotbars I have at 100%, I can't always read the TP/MP number on my skills; if I need to check how much the skill costs, I hover over it to bring up the tooltip.)
As a console player who plays from my couch about 10 feet or so from the TV, I've never been able to read TP/MP numbers on the skill icons. And with a controller, there's no hovering over them either. When I'm crafting, if I need to double check the number of CP something would cost, I either bring up the Actions & Traits window to check, or else get up and walk over to the TV. Neither is really feasible for combat skills, though.

So, with my setup, the cooldown numbers are completely useless. I can see how they might be useful for PC players whose computer monitor is a couple feet in front of them, but not when you're watching a TV from across the room. I'm guessing that's a pretty common arrangement for console players at least, and have heard of some PC players who hook their computer up to the TV in order to do the same. (I wonder how many of the testers SE used to decide this feature works were looking at how it works from 10 feet away, or if they were all just looking at how it works when your monitor is right in front of you.)