Quote Originally Posted by S-r-ex View Post
Quote Originally Posted by sanosuke001 View Post
Now, if you meant "storage" then tell the PS3 kids to get bigger hard drives.
By 3.2 the low capacity release PS3's are already screwed unless updated. Mind that the PS3 has a meager 256MB of both system and graphics memory. That wasn't much a decade ago, and still isn't much. This option might just be the drop that spills over.
Sanosuke's point was that this option can't be the drop that spills over because it doesn't add even a drop. There is no extra memory requirement by offering multiple options of how to display something, because regardless of how many other options a player could have chosen from, only the one they actually do choose will get loaded into memory. Hiroshi Minagawa's claim that "due to memory restrictions, we cannot hold data for two types of animation" is total baloney because the machine's memory wouldn't be holding data on both types of animation, it would only hold one or the other.

Both types would be held within the application's data files, of course, so there could be a slight increase in hard drive storage space, but the storage of an extra cooldown animation would be pretty trivial compared to the amount of other new stuff that's continually added and loaded into everyone's system regardless of which pieces of it they're actively using. And in any case, hard drive space isn't a major limiting factor on any of the platforms the game runs on since they all allow for hard drive upgrades. (PS3, for instance, which is where the memory limitations are so stringent, can use a hard drive of over two terabytes, roughly a hundred times the size of FFXIV.)