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  1. #1
    Player
    Tisharu's Avatar
    Join Date
    Aug 2015
    Posts
    119
    Character
    Alincia Valeria
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Why doesn't SE implement Add-Ons to this game yet? It have been promised since A Realm Reborn. So as of right now, whatever changed we have to stick to it. With Add-Ons it will please every user and let them customize how their UI want to be.

    Every large MMO already have it like WoW, Rift, etc.
    (4)

  2. #2
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Too much motion and bright white on my hotbar now as drg. Its a bit harder to focus in fast paced raiding.

    For something as important as this, you should have multiple options. It can literally affect gameplay. Were not talking about how pretty it is anymore, were talking about how distracting and focus disrupting it may be.
    (7)
    Last edited by Mycow8me; 02-25-2016 at 04:48 PM.

  3. #3
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Ive gotten use to it. I like it. Its just a simple glance and thought of "do i see white circle still?" And thats that.
    (3)

  4. #4
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I agree on the numbers on the CD...."KISS" design
    Why waste time and effort thinking so much when it can be resolved in a more straightforward way?
    (2)

  5. #5
    Player
    Ziger's Avatar
    Join Date
    Feb 2015
    Posts
    2
    Character
    Kasme Thunderforge
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    I'm not an expert on statistics, but I'm pretty sure you can't expand a finding like, "90% of our internal team approved it, so 1,000 out of 10,000 players won't like it" because not everyone had a chance to be "picked" to test it. That would be like asking only Republicans who they will vote for in an election, Democrat or Republican, and shocked to find that most are going to vote Republican.

    It seems far too much time/effort went into the issue that could have been fixed with a simple adjustment: putting a CD timer on the ability like people have shown. It's almost like, "Man, I got a flat tire. Better replace the car."
    (5)

  6. #6
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    I am content with it how it is now. However the perfect cooldown timer for me, has always been a darkened icon about 65% darker than normal colorization. Then a big numbered countdown in the center.
    (1)

  7. #7
    Player
    zeth07's Avatar
    Join Date
    Aug 2013
    Posts
    269
    Character
    Zeth Hiryu
    World
    Adamantoise
    Main Class
    Dragoon Lv 100
    All I really wanted was a completely grayed out icon until the ability was actually off cooldown. I'm ok with the timers as is but the circles on everything is a little much.
    (1)

  8. #8
    Player
    Chichicha's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Chichi Cha
    World
    Tonberry
    Main Class
    Archer Lv 80
    Quote Originally Posted by zeth07 View Post
    All I really wanted was a completely grayed out icon until the ability was actually off cooldown. I'm ok with the timers as is but the circles on everything is a little much.
    Not little... it's extremely too much to distract you on the screen.
    First looking - cool, quite like it.
    During battle - shit... all circles, and more circles on ground to dodge...
    After 2 days - this circle better can be off... too annoying to have on screen...

    When I read on Hiroshi's replied... Memory Limitation? Memory on our PC or his PC ? I don't get it... then... I stopped reading further on the wall of text. >.>;
    (3)
    Current FF14 ARR is great game, but their IT failed badly to make people walk away ...
    Sad and shamed...

  9. #9
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I don't like the circles at all. They're distracting and straining to the eye. I like the little number countdown in the corner, but as has been already mentioned, would prefer a simple overlay in the center instead.

    It's also interesting you had a 90% approval on this when, given the responses here, it would seem the opposite to be true. I know we can't go off the forums to reflect a majority of players, I'm just saying.
    (5)
    Last edited by Azper; 02-25-2016 at 03:36 PM.

  10. #10
    Player
    DarkB's Avatar
    Join Date
    May 2012
    Posts
    200
    Character
    Dark Brilliance
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Funny about limitations, when you mouse over any skill and have active the item/skill tooltip you have a number countdown that tells you how many seconds you need to wait before the skill is ready to use again. You just had to apply that countdown, not this whole flashing circles.

    Also logically when something isnt available why do you make it flashy? it should be the other way around, turned off, not flashy with a circle spinning. Oh man these UI designers nowadays..
    (5)

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