
Glad I'm not the only one who doesn't care about this kind of thing...I haven't had a chance to bother w/ 3.2 yet. But the old timer display made it increasingly difficult to tell when timers w/ long cool downs we're still cooling down. A fix was needed. A long time ago.
I'm going to wrap this up under "not really an issue" since the patch just came out and people always complain about any change once it's first implemented. Give it a while.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

