Quote Originally Posted by Laraul View Post
I haven't had a chance to bother w/ 3.2 yet. But the old timer display made it increasingly difficult to tell when timers w/ long cool downs we're still cooling down. A fix was needed. A long time ago.

I'm going to wrap this up under "not really an issue" since the patch just came out and people always complain about any change once it's first implemented. Give it a while.
Glad I'm not the only one who doesn't care about this kind of thing...