I am not gonna argue, I had rare pleasure of avoiding hits, actually i rarely bother with using this against big pulls, since SS and/or SW was enough to take on larger packs of enemies.
Thou i will check it out, maybe its a waste of SW.

The problem are those swings. Old good RNG saying states: "If it's not 100%, it may be as well 5." However it cannot be considered as static cooldown to handle certain situations.
I would call it lesser cooldown, but i understand now how DD should be considered as.

Yeah, i wanted to put it in next post, but you made it faster. DRK is AoE adapted.
That's another aspect i find a bit burdensome. Boss fights forces me to keep in mind i have 2 omni-CD and one magic CD. when i use DD its mostly to proc low blows or reprisal.
I am not saying 3 cooldowns aren't enough.

My point is that DRK cannot give 100% of itself in every situation. Hi traits (and i speak mostly about traits) are AoE aspected. enchanced unmend and LB proc on bosses is rather "MEH".