I dunno, all this talk about RDM...

Quote Originally Posted by JackFross View Post
I can definitely see them whipping out a Spellblade/Spellsword Job when Ala Mhigo finally rears its head, since Ilberd. I'd hope for it to be a tank, but we already have 3 tanks. 4 tanks would be almost too much - it wouldn't really have anywhere to fit in the meta. I think it'd work better as a sword-based dps class with ranged cast-bar spells alongside melee no-castbar combo skills (all of which based off the INT stat) allowing them to duck in for offense and pull away for spread mechanics and such.

Could make it where their main offensive skills are melee range, but they have dots and debuffs such that *require* them to be at range to cast. Couple that with a pair of skills on the same cooldown which allow hopping back and dashing in, and you can definitely make a really fun, dynamic caster class that I think I'd have to at least try out. D:


//O-oh, you could even make them have a Fight or Flight style buff - a pair of them. One for Physical, one for Magical, so to maximize their damage, you want to be swapping between ranged and melee as your cooldowns come up, but it would also allow you to just sit in one form for a while to deal with certain upcoming mechanics. Getting too invested in this idea, though, so I should stop before I get to a point where any implementation that differs from this would make me disappointed...


I feel a Spellsword/Spellblade is more likely than Red Mage, and the two different Jobs would fill a similar niche, so it'd be one or the other, imo. And, it would make a lot more sense (to me) as a dps Job. It'd at least be potentially way more dynamic/interesting in that slot.