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  1. #111
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Tanathya View Post
    I was referring to the community. RDM has some powerful protective magic. Meh, I'll call it a day here probably.
    Personally I'd love to see a Red Mage buffing our Elemental Resistances.
    (0)

  2. #112
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    I dunno, all this talk about RDM...

    Quote Originally Posted by JackFross View Post
    I can definitely see them whipping out a Spellblade/Spellsword Job when Ala Mhigo finally rears its head, since Ilberd. I'd hope for it to be a tank, but we already have 3 tanks. 4 tanks would be almost too much - it wouldn't really have anywhere to fit in the meta. I think it'd work better as a sword-based dps class with ranged cast-bar spells alongside melee no-castbar combo skills (all of which based off the INT stat) allowing them to duck in for offense and pull away for spread mechanics and such.

    Could make it where their main offensive skills are melee range, but they have dots and debuffs such that *require* them to be at range to cast. Couple that with a pair of skills on the same cooldown which allow hopping back and dashing in, and you can definitely make a really fun, dynamic caster class that I think I'd have to at least try out. D:


    //O-oh, you could even make them have a Fight or Flight style buff - a pair of them. One for Physical, one for Magical, so to maximize their damage, you want to be swapping between ranged and melee as your cooldowns come up, but it would also allow you to just sit in one form for a while to deal with certain upcoming mechanics. Getting too invested in this idea, though, so I should stop before I get to a point where any implementation that differs from this would make me disappointed...


    I feel a Spellsword/Spellblade is more likely than Red Mage, and the two different Jobs would fill a similar niche, so it'd be one or the other, imo. And, it would make a lot more sense (to me) as a dps Job. It'd at least be potentially way more dynamic/interesting in that slot.
    (0)

  3. #113
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    WAR:
    Really well designed. Can't think of much I'd want to add or change.

    PLD:
    DV becomes a burstier version of mantra
    Clemency becomes an insta buff or HoT

    DRK:
    Not sure, but just for the feel I think it would have been cool if grit was substantially different from ShO
    (0)

  4. #114
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Greetings all, just a few simple changes I would implement (quality of life stuff)

    Warrior: Not much to change; stance dancing is nice and fluid, mitigating damage with mass hp and self heals fits with it. Only change I can think of would be to replace Foresight (ability is junk lol) with Incite: increases damage and defense based on number of times hit by x%, stacks five times.

    Paladin/Dark Knight: take Grit, Shield/Sword oath off the gcd to allow for more fluid stance switching. For Living dead please remove the death on not getting healed for 100% hp... just please. Main tank goes down no one has a good day.

    Paladin: I'm not sure how paladin is at 60 (mine is 53) but the 1-2-3 combo gets really old especially as gladiator is touted as the sword master. Last but not least rename Sheltron to Palisade, for some reason the name sheltron just doesn't seem fitting.
    (0)

  5. #115
    Player
    garret_hawke's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lomisa
    Posts
    94
    Character
    Garret Shadowwalker
    World
    Midgardsormr
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Sarynth View Post
    Paladin: I'm not sure how paladin is at 60 (mine is 53) but the 1-2-3 combo gets really old especially as gladiator is touted as the sword master. Last but not least rename Sheltron to Palisade, for some reason the name sheltron just doesn't seem fitting.
    Goring Blade (lvl 54) and Royal authority (lvl 60) give diversity to pld. It's not the main problem with pld.
    (0)

  6. #116
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by garret_hawke View Post
    Goring Blade (lvl 54) and Royal authority (lvl 60) give diversity to pld. It\\'s not the main problem with pld.
    Oh good, good. It'll be a bit before I get royal authoring but that goring blade animation. Om nom nom.
    (0)

  7. #117
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Can't think outside the box if the devs basically want jobs to be contained in 3 different boxes.
    This, honestly. Presently a tank is (1) higher (m)Defense, (2) % mitigation CDs, (3) enmity-modded skills, and (4) a tank stance, with a less crucial side of resource and resource builders (mana/stacks), and where GLD is leveled to 22 or higher. The goal could be accomplished in far more ways than just an arsenal of CDs (Inner Beast, etc.), and yet I pretty well doubt this fairly exact design will change without some underlying changes in design philosophy across the game.
    (0)
    Last edited by Shurrikhan; 03-23-2016 at 02:34 PM.

  8. #118
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Tanathya View Post
    Or a DRK as a tank. Oh, wait. But yeah, other than that, they can work around the fact that RDM has protective magic. How about we think outside the box for a change? 3 heavy-armored tanks are enough.
    Ok then. then in your opinion Red Mage as Tank should have all weaponskills casting some kind of 90% dmg reduction buff, so he won't wipe to basic boss' skill? ya know, did you try tanking Ifrit Ex as SMN unsychned? Try it. despite the fact there is 100 item level difference, you will die in 5 hits. and Ifrit wasnt a tanking challenge. Tanks have more defence for some reason. Not to make it look cool.

    THINK OUTSIDE OF THE BOX? i asked for DRG healer >.> Do i ask for too much?

    "DRK as a tank. Oh wait"- i totally agree. something that has "knight" in class name sounds like a good guy caster with magic stick and pointy hat.

    /huh
    Tana-chan please...
    (0)

  9. #119
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Shurrikhan View Post
    and yet I pretty well doubt this fairly exact design will change without some underlying changes in design philosophy across the game.
    ^ this. Because changing fundaments of how the game's balance (or simply role system) is currently working would make mess greater than you think it would. Honesty, i don't believe, that nobody would whine: "Booo! RDM-tank unplayable!" "I can't get used to running around to live, please turn sprint into TP free skill"

    Tank has full plate armor, casters/agile-oriented dps wear rags, slow burst-dmg type dps like DRG wear semi-plate armors.

    It's Final Fantasy, not TERA or WoW. Don't expect Mages-tanks in sexy robes, showing off, casting (Red mage without casting? or casting time MAX 2 sec, so you won't get interrupted?) powerful spells from 3 yalms distance to hold aggro and recieve dmg lower than semi-plated samurai as dps around thinking "maybe i should just become a gardener..."

    You have glamour. And its enough.
    (1)

  10. #120
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sarynth View Post
    replace Foresight (ability is junk lol)
    Let me learn you a thing, because too many people are just blind to this or don't give enough of a shit to care about actually considering Foresight.
    Quote Originally Posted by JackFross View Post
    This implication is flat wrong in 3.x. It may have been a bit accurate before 3.0 made defense a stat that actually means something, finally, but all of the research on Foresight has proven this to be an inaccurate assessment of how effective Foresight is for physical mitigation, now.

    My Paladin currently has 2524 Defense with Protect and 3029 with Foresight on top. According to calculations done in early 3.0, hitting this cooldown is ~15.5% physical damage mitigation. I would say that's actually significant. It's certainly weaker than Rampart, but it's a lot closer than you're implying.

    Comparison of different physical tank buster mitigations:
    ShO+Sen+Shel = .8*.6*.77 = ~36.9% damage taken
    ShO+Ramp+Shel = .8*.8*.77 = ~49.3% damage taken
    ShO+Fore+Shel = .8*.845*.77 = ~52.1% damage taken
    ShO+Shel = .8*.77 = ~61.6% damage taken

    So yeah, it's clearly not better than Rampart, but it's absolutely not worthless. Implying it's "not a real CD" is silly. Would you say Dark Mind is "not a real CD" without Dark Arts? It's essentially the Magical equivalent to Foresight at current gear levels.


    If you're eating physical tank busters, Foresight should -absolutely- be part of your CD rotation. If it isn't, you're doing it wrong.
    More importantly, Foresight is cross-class. If you replace it with some other skill, that skill would ALSO need to be cross-class while being as useful as Foresight currently is. Your suggestion, imo, would not realistically meet either of those requirements. Dragoons and Monks have access to MRD cross-class, as well as both other tanks. So...
    (0)
    Last edited by JackFross; 03-24-2016 at 02:23 AM.

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