Quote Originally Posted by Radiator View Post
Yeah I sure hope Paladin rocks, because Gladiator does kinda suck unless you can get good hate at the start on a single mob. Based on the emnity calculations, other jobs just blow by you too fast in the damage category (especially with materia gear).

Example- in Ixali camp party, I'm not using emnity gear because spiritbonding, but am using every other emnity action I have. I loose hate in about 2 secs to lancers and marauders (even PUG). If I use taunt II ,it goes back to yellow. If I use Taunt II AND Provoke II it goes back to flashing read and lasts about 2-3 secs before losing it again. When the other jobs are doing 1K+ weaponskills so its a bit hard to keep up with that.

There are ways to keep hate (hate materia yes theres accomplice and cover etc) but overall I think that Provoke and Taunt just need to be adjusted to give a higher emnity number.

The enmity system is so bad in this game. It's a huge turn off for me at the moment. Anyone who thinks that Curing to get and maintain hate is a good system for tanking in these games is retarded I'm sorry. People wanted specialized roles, why do I have to heal? Why do the hate skills not have the correct scaling considering the GLA lower damage potential?

Thing is a mess and it's only the players ingeneuity that has even made it tolerable up to this point.