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  1. #1
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    686
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100

    Add storm eye debuff on plunge

    The title say it all so guys what you think?
    I mean we have reprisal as path but it proc & ogcd.
    So i was thinking why not Plunge could be good candidate.

    It would help with PLD/DRK comp & ninja complaints.
    And maybe make war to using a lot bb as ot lol...
    (0)

  2. #2
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Cannot tell if that's the best thing to do, but DRK definitely needs some utility to help it present itself a bit better with the current PLD buffs.
    (5)

  3. #3
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Gonna post my wishlist soon of "if DRK was better then it is."

    But I wouldn't mind it if it got that effect if you DA enhance it.

    DRK skill changes:

    Unleash - Potency doubled on Unmend proc.

    Blood Weapon - Duration needs to be either a few seconds longer or on par with Bloodshower.

    Power Slash - Have it mirror Rage of Halone and apply INT down. How often are you actually using this weaponskill? Not much.

    Shadow Skin/Wall - boosted mitigation with Dark Arts enhancement

    Delirium - Replaces Int Down with Magic Vulnerability up. Increases magic attacks on target by 10%. Mirrors Storm's Eye/Dancing Edge but for magic casters.

    Living Dead - Healing requirements reduced to 50% of max HP total. Soul Eater potency doubled under Living and Walking Dead.

    Walking Dead - All MP related skills cost 0 MP. Dark Arts still costs MP. Phys/Mag vulnerability down.(20% damage reduction) All attacks you inflict generate HP returns. Effect is not dispelled until timer elapses. At the end of your timer you will die if you did not receive 50% healing. If you live damage reduction and enhanced bonuses to stats and potency increases disappear.

    Salted Earth - Scourge DoT effectiveness is doubled while in circle. DA enhancement employs a passive Blind in the same vein as a SMN's SF's Slow.

    Sole Survivor - DA enhancement adds a 10% TP restore in addition to the existing 20% HP/MP restore.


    Just some of my ideas. Fret not most of them are pretty horrible.
    (0)
    Last edited by MagiusNecros; 02-23-2016 at 05:07 AM.

  4. #4
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by MagiusNecros View Post

    Power Slash - Have it mirror Rage of Halone and apply INT down. How often are you actually using this weaponskill? Not much.

    Shadow Skin/Wall - boosted mitigation with Dark Arts enhancement

    Delirium - Replaces Int Down with Magic Vulnerability up. Increases magic attacks on target by 10%. Mirrors Storm's Eye/Dancing Edge but for magic casters.

    Living Dead - Healing requirements reduced to 50% of max HP total. Soul Eater potency doubled under Living and Walking Dead.

    Walking Dead - All MP related skills cost 0 MP. Dark Arts still costs MP. Phys/Mag vulnerability down.(20% damage reduction) All attacks you inflict generate HP returns. Effect is not dispelled until timer elapses. At the end of your timer you will die if you did not receive 50% healing. If you live damage reduction and enhanced bonuses to stats and potency increases disappear.

    .
    I personally like these.
    (0)

  5. #5
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Power Slash - Have it mirror Rage of Halone and apply INT down. How often are you actually using this weaponskill? Not much.
    Please no, either don't do that, or apply the INT debuff only if you combo it off Syphon Strike.
    (0)

  6. #6
    Player
    GundamAxelWing's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    31
    Character
    Axel Belmont
    World
    Midgardsormr
    Main Class
    Reaper Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Gonna post my wishlist soon of "if DRK was better then it is."

    But I wouldn't mind it if it got that effect if you DA enhance it.

    DRK skill changes:

    Power Slash - Have it mirror Rage of Halone and apply INT down. How often are you actually using this weaponskill? Not much.

    Delirium - Replaces Int Down with Magic Vulnerability up. Increases magic attacks on target by 10%. Mirrors Storm's Eye/Dancing Edge but for magic casters.
    that is the only 2 I can get behide on changes everything else just over kill
    (1)

  7. #7
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Do people really want to skip a Syphon Strike that much to add an INT down? I don't get it.
    (0)

  8. #8
    Player
    GundamAxelWing's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    31
    Character
    Axel Belmont
    World
    Midgardsormr
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Tanathya View Post
    Do people really want to skip a Syphon Strike that much to add an INT down? I don't get it.
    right now with Monks overwriting our Delirium we can't really use it
    (0)

  9. #9
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by GundamAxelWing View Post
    right now with Monks overwriting our Delirium we can't really use it
    That's unrelated to what I said.
    (1)

  10. #10
    Player
    RaineAmorie's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    131
    Character
    Jojorito Zazarito
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Reprisal is fine as it is imo. Sure WAR can have Path up 100% of the time, but do they? Probably not. If you use Dark Dance a bit before whatever you're looking to mitigate you can pretty much always manage to get a proc. And the gap-closing aspect of Plunge already sets us apart from the other tanks, no need to give it an added effect.
    (0)

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