If i am remembering correctly Yoshi mentioned an introduction of a dragon race as a playable charecter... so why would it be hard to fit wyverns into the lore. FFXIV can really do what ever it wants the lore has been revamped, corrected, and rewritten so many times, if there was a serious lore problem it would get corrected *note* this is one of my biggest problems with the game right now; whats FF without a solid coherent unabridged story?
Last edited by Bled; 10-22-2011 at 02:56 PM.
http://youtu.be/CFRfL0fmAOU
7th Umbral Era changes *EVERYTHING*....If i am remembering correctly Yoshi mentioned an introduction of a dragon race as a playable charecter... so why would it be hard to fit wyverns into the lore. FFXIV can really do what ever it wants the lore has been revamped, corrected, and rewritten so many times, if there was a serious lore problem it would get corrected *note* this is one of my biggest problems with the game right now; whats FF without a solid coherent unabridged story?
Gahhh this is ridiculous, all in all, let's hope is not FFXI, not to say is not a good game or what, ~_~ personally dragoons are very much better without a pet! >:O
Fantastic post but its more than likely fallen on deaf ears.It bothers when people stubbornly adhere to this concept that all dragoons should always directly reference to Kain. I never see anyone up in arms about archer/bard being different in this game because its not cannon with Edward.
It always appears to me that the popular notion is dragoon should always equate to Kain, but all other classes can be reinvented however they want and no one cares about it being different to the other famous characters who shared that role.
Right now, the majority of players just want jump abilities pasted on the already existing lancer. That seems rather dull to me, and I hope the crew at SE are able to think up something a lot more imaginative than just that. Course we'll get jump, that's a given, but there's got to be more to the class to create a specific need and gimmick. After all, that was the entire reason why jobs were created and the classes weren't just simply renamed.
Wyvern was a brilliant introduction to do just that for XI. And dragoon became an adaptive melee with great enmity control with smart use of the wyvern. I fell in love with it in so many ways.
Which is why I would have adored to see a reprise. And if 14 dragoon got the wyvern, and anyone complained, I would have directed them to switch back to lancer then haha. But, alas, I highly doubt that will be due to the fact that the pet system won't even be in place til some unknown date in 2013.
So, therefore, I hope they are able to do something innovative to make dragoon interesting in many aspects once again.
But, admittingly, a dragoon sans wyvern in 14 will probably drive me away from this game until a pet class can be had.
Someone earlier in this thread questioned how a dragon companion would fit into the Ishgard storyline of dragons being a constant threat and enemy. I still think it could work if you think about the Alchemist story line quests. Not to spoiler, but it also shows that there are situations where dragons may also assist under mysterious conditions. Or maybe they are just misunderstood like in the movie, How To Train Your Dragon. ;p
A Dragoon without a Pet is still not just a Lancer.
I'm using FFXI Dragoon as a reference. Please note the fact that the pet dies easily. A few years ago FFXI Dragoon 2hr ability was a lot worse. In worse case scenario back a few years ago the Dragoon 2hr ability Call Wyvern would summon the pet only a second/or a min later the pet wyvern dies from an AOE hit. Now I believe Call Wyvern is a 20min recast ability now. Its usefulness adds a little more dps, and Healing Breath for solo.
I want something better than what I stated above. If all the pet adds is eye candy then I don't want it. Using Kain Highwind as a reference. Dragoon can do much better then just jump because they're good at mid-range combat and launching combos as well.
A Dragoon without a Pet is still not just a Lancer.
I'm using FFXI Dragoon as a reference. Please note the fact that the pet dies easily. A few years ago FFXI Dragoon 2hr ability was a lot worse. In worse case scenario back a few years ago the Dragoon 2hr ability Call Wyvern would summon the pet only a second/or a min later the pet wyvern dies from an AOE hit. Now I believe Call Wyvern is a 20min recast ability now. Its usefulness adds a little more dps, and Healing Breath for solo.
I want something better than what I stated above. If all the pet adds is eye candy then I don't want it. Using Kain Highwind as a reference. Dragoon can do much better then just jump because they're good at mid-range combat and launching combos as well.
I think this kinda goes without saying. I highly doubt anyone wants a carbon copy of the last iteration. Personally I want something more intuitive, aggressive looking, able to play armor upon (or even "feed" it materia to make it a certain type of Dragon), raise it, etc etc etc.
The want crowd wants their pet back but a far more robust and interesting version this time.
It sounds like people just want a pet job.
A master of beasts as it were. Oh...wait...
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