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  1. #33
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Darkstride View Post
    snip
    Its just that DRK's dps rotation is one of the few things about it that is well designed and doesn't need tweaking. When you add DA effects to damaging oGCDs, you alter the rotation.

    The average DRK OT rotation uses 5 DAs per minute. 4 DASEs, and 1 DACS. So if you add DA effects to things like Plunge and SaE, suddenly DASE becomes almost obsolete if their DA effects are a net gain because they would usurp 2 and 1.5 DAs every minute, respectively. At the end of the day it would also likely nerf or buff DRK's personal DPS, neither of which is necessary.

    TLDR I'd rather see DA effects on things like Sole Survivor or just more different in/out of Grit effects that provide party-based raid utility, and leave DRK's DPS playstyle untouched. That's just me though.
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    Last edited by Syzygian; 02-23-2016 at 08:16 AM.