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  1. #101
    Player
    Rakiria's Avatar
    Join Date
    May 2015
    Posts
    343
    Character
    E'gao Tia
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    If you don't like exploring, you don't have to do it but i always loved it. Nobody needs those maps completed. It's just adventourus, and you're supposed to be an adventurer, right?
    (2)

  2. #102
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    I think my problem with changes like these (including various other "nerfs" to "old" content) is that they seem to target no one, for seemingly no reason. Who actually wanted these changes, ever?

    If you're already past these parts of the game then you already have these things done and it doesn't affect you at all, like most of us here.

    If you're new to the areas and haven't mapped them yet, then why would you need that part to be any easier or faster than it already is? This content is still new to new players, obviously.

    Who does this benefit!
    (7)

  3. #103
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tsukino View Post
    snip
    It's streamlining. Because the content is becoming old and outdated, they have to streamline it so new players can get to the endgame content faster. Supposedly. Personally, I don't see why we have to speed up the journey when to me at least, a lot of the fun came from the journey itself, but apparently a lot of new players just went to reach endgame as quickly as possible.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #104
    Player
    Synrin's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    632
    Character
    Mel Az
    World
    Cerberus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Paladinleeds View Post
    It's streamlining. Because the content is becoming old and outdated, they have to streamline it so new players can get to the endgame content faster. Supposedly. Personally, I don't see why we have to speed up the journey when to me at least, a lot of the fun came from the journey itself, but apparently a lot of new players just went to reach endgame as quickly as possible.
    That would imply that the old content sucks compared to new one, which isn't true. I am a new player (only been playing for 2 months), and I can tell you that ARR story and just the scenerey and a whole new world were so exciting that I actually wanted to explore. The best example is East Shroud. I never thought Sylphlands were so big. I was really surprised when I got to go there. A level 20 me could have never imagined it East Shroud expanding to that point. Sigh, I really don't like this. It takes away so many good things for a simple convenience...
    (5)

  5. #105
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Paladinleeds View Post
    It's streamlining. Because the content is becoming old and outdated, they have to streamline it so new players can get to the endgame content faster. Supposedly. Personally, I don't see why we have to speed up the journey when to me at least, a lot of the fun came from the journey itself, but apparently a lot of new players just went to reach endgame as quickly as possible.
    Cutting down grinding I can understand. (It is far easier to get good gear at level 50 now than when the game launched for example)
    But making maps "auto-explored" doesn't really speed up anything - except for those people who really want the exploration achivements but don't want to do any actual exploration.
    It removes some of the fun in exploration while adding a tiny bit of convenience - a convenience that nobody asked for.
    (5)

  6. #106
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    It would be nice to get some clarification on how this will be implemented.
    I hadn't considered the Aether currents, it would be a shame if everyone just gets them automatically rather than being encouraged to explore and find them. I had so much fun doing that.
    I'd love to know the reasoning behind this decision too, seems strange to bring in such a big change when apparently, nobody asked for it.
    (2)

  7. #107
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Yasuhiro View Post
    Emphasis on the almost
    Wanting to see what the next cutscene was trekking down XIII's long hallways with maybe one treasure sphere thing here and there was exciting.
    Will the next corridor have a curve? will it curve to the left? will it maybe curve left and then right?! Holy shit.
    Actually there was one bit of that corridor that had a bit of back tracking to do if you wanted to explore a bit more. Wasn't much just a few more fights and spheres. But yeah... snozefest...
    (0)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5

  8. #108
    Player
    Skeeve's Avatar
    Join Date
    Jun 2016
    Posts
    3
    Character
    Porcu Yomatu
    World
    Zodiark
    Main Class
    Black Mage Lv 53
    This change has completely put off the fun from starting a new character for me. Really don't get that. Especially these low level maps have been unlocked almost automatically, just by doing some quests or traveling to different zones. In my opinion, auto unlocking of dungeon maps would make much more sense, because there are hardly random groups that are willing to visit optional rooms that are not required to complete an ini. But the world maps???

    I'm wondering what will be busted next? Auto-level up to 50 or unlocking 5 jobs instantly?

    I'm very disappointed. Probably going to quit now.
    (4)

  9. #109
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Alahra View Post
    I suppose it's just a way to make the game more friendly to newer players
    I still don't see how punishing new players for being new and denying them the right to explore the game the way earlier players got to is considered "friendly". It seems very anti-newcomer to me.
    (2)

  10. #110
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Skeeve View Post
    I'm wondering what will be busted next? Auto-level up to 50 or unlocking 5 jobs instantly?

    I'm very disappointed. Probably going to quit now.
    Do you really want to know? I can guarantee you won't like the awnswer.
    (2)

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