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  1. #1
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,250
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23

    Why 2.0 maps will be instantly opened now?

    When I was playing through main scenario for the first time, opening maps patch by patch was very satisfying, it gave a sense of exploration and still hidden map pieces were mysterious.
    Now new players will never experience it, all maps will be fully opened for them as soon as they'll step into the area.
    And reason for this nerf? Was it called? People were having a trouble with unlocking the maps?
    (46)

  2. #2
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Who knows anymore with SE? They're convinced their player base is beyond basic.
    (47)

  3. #3
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Pence View Post
    Who knows anymore with SE? They're convinced their player base is beyond basic.
    Most are as such. People are like "I swear I know what I'm doing!", followed by them doing stupid things and then asking for nerfs.
    (7)

  4. #4
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    985
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    This seems like an unnecessary change. If I remember right, the maps still show quest markers and objective locations before they are filled out so it's not like new players have no idea which way to go.

    I really enjoy filling out maps myself. I remember hitting the level 46-49 story jump back in ARR and running around Eorzea filling out all the maps for bonus exp.
    (15)

  5. #5
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Wth Zay youre on this board too



    Also I completely agree I loved mapping out everything, it was exciting.
    (16)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  6. #6
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    They need to be careful not to discourage exploration altogether. Whenever I head into a new zone in pretty much any game part of the excitement for me is gradually pressing deeper and deeper into it to see what awaits me.

    If they plan to ruin the surprise - especially with the lack of any real unexpected environmental hazards - then it simply makes things feel that much more clinical. At the end of the day it's a Final Fantasy game. It's part of a franchise that has almost always encouraged and rewarded exploration.
    (32)

  7. #7
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by Theodric View Post
    They need to be careful not to discourage exploration altogether. Whenever I head into a new zone in pretty much any game part of the excitement for me is gradually pressing deeper and deeper into it to see what awaits me.

    If they plan to ruin the surprise - especially with the lack of any real unexpected environmental hazards - then it simply makes things feel that much more clinical. At the end of the day it's a Final Fantasy game. It's part of a franchise that has almost always encouraged and rewarded exploration.
    Emphasis on the almost
    Wanting to see what the next cutscene was trekking down XIII's long hallways with maybe one treasure sphere thing here and there was exciting.
    Will the next corridor have a curve? will it curve to the left? will it maybe curve left and then right?! Holy shit.
    (2)

  8. #8
    Player
    TheUltimateSeph's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    226
    Character
    Adolf Weismann
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Yasuhiro View Post
    Emphasis on the almost
    Wanting to see what the next cutscene was trekking down XIII's long hallways with maybe one treasure sphere thing here and there was exciting.
    Will the next corridor have a curve? will it curve to the left? will it maybe curve left and then right?! Holy shit.
    I wouldn't call the great hallway sim a FF game to be honest x_x Or Lightning Returns for that matter.
    (1)

  9. #9
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Yasuhiro View Post
    Emphasis on the almost
    Wanting to see what the next cutscene was trekking down XIII's long hallways with maybe one treasure sphere thing here and there was exciting.
    Will the next corridor have a curve? will it curve to the left? will it maybe curve left and then right?! Holy shit.
    Actually there was one bit of that corridor that had a bit of back tracking to do if you wanted to explore a bit more. Wasn't much just a few more fights and spheres. But yeah... snozefest...
    (0)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5

  10. #10
    Player
    Skeeve's Avatar
    Join Date
    Jun 2016
    Posts
    3
    Character
    Porcu Yomatu
    World
    Zodiark
    Main Class
    Black Mage Lv 53
    This change has completely put off the fun from starting a new character for me. Really don't get that. Especially these low level maps have been unlocked almost automatically, just by doing some quests or traveling to different zones. In my opinion, auto unlocking of dungeon maps would make much more sense, because there are hardly random groups that are willing to visit optional rooms that are not required to complete an ini. But the world maps???

    I'm wondering what will be busted next? Auto-level up to 50 or unlocking 5 jobs instantly?

    I'm very disappointed. Probably going to quit now.
    (4)

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