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  1. #21
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I can understand the dungeons since it's so easy to miss those nooks and crannies in some dungeons like Sastasha, but was it really needed for the 2.0 open world zones?

    It's so easy to map them as is and it added to the wonder and amazement of being a low-level adventurer discovering things
    (3)

  2. #22
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    I have no idea. I always enjoyed unlocking new sections of the map, as well as seeing the hidden ones and thinking "looking forward to discovering that part". I don't prefer to be handed the entire map on a platter, if that's what they think. :/
    (3)

  3. #23
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    The way I interpreted that bit of the patch notes (and the way I still hope it will be) is that the maps will be locked before you enter them for the first time, i.e. you can't open them up at all before you've set foot in them. So if you click on the description of a quest (that brings up the map so you can see where the objective is) but haven't been in that area, it'll tell you something like 'you don't have the map for that area yet'.

    If the entire map is shown when you enter the area, how will you even KNOW where you've explored and not? O.o

    Quote Originally Posted by myahele View Post
    I can understand the dungeons since it's so easy to miss those nooks and crannies in some dungeons like Sastasha, but was it really needed for the 2.0 open world zones?

    It's so easy to map them as is and it added to the wonder and amazement of being a low-level adventurer discovering things
    That... makes even less sense. It'd just make it so that you either get the achievement for mapping the place for doing nothing, or it'd make it insanely difficult to GET that achievement because you wouldn't know which part of the map you're missing.

    The only way I can see them showing the entire map while still making it obvious where you need to go is if they have the 'instantly revealed' map in grey, and when you go somewhere it gets coloured in with the 'normal' yellow/sepia/brown map colours.
    (0)
    Last edited by Noxifer; 02-21-2016 at 04:22 AM.

  4. #24
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    I can't say I disagree. Unlocking the maps was a huge pain for me and I'm glad I don't have to deal with it again. I still haven't fully unlocked all the HW maps because it's a pain in the ass.
    (2)

  5. #25
    Player
    Vidrian's Avatar
    Join Date
    Feb 2016
    Posts
    83
    Character
    Vidrian Ilathiel
    World
    Cerberus
    Main Class
    Lancer Lv 60
    I love exploring maps! Even as 31 I go into the Lvl 40 parts of a map just to see it!
    (6)

  6. #26
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ashkendor View Post
    Honestly, I think they're just starting to do things to streamline the MSQ with an eye toward the 4.0 expansion. *shrugs*

    I think some people are really overreacting to what is ultimately a very small change.
    It's not really a small change, though. At least not when it's combined with the way in which Diadem was introduced. The game needs more exploration, not less. As much as I loathe to compare the game to other MMO's GW2, Wildstar and WoW all have neat things hidden throughout every zone including environmental hazards, rare enemies, treasure chests and special achievements. I would very much like to see FFXIV take a leaf out of that particular book because whilst many of the zones are very impressive visually once the quests located there have been completed they feel very empty.
    (7)

  7. #27
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by myahele View Post
    I can understand the dungeons since it's so easy to miss those nooks and crannies in some dungeons like Sastasha, but was it really needed for the 2.0 open world zones?

    It's so easy to map them as is and it added to the wonder and amazement of being a low-level adventurer discovering things
    I can understand doing this for dungeons especially since I can count on one hand how many times I've encountered people who were willing to explore Sastasha (normal) in its entirety.

    As to the other ARR zones, I'm kinda "meh" about it. It doesn't affect me because I already have the areas fully explored.
    (1)

  8. #28
    Player
    king_rufus's Avatar
    Join Date
    Feb 2015
    Posts
    3
    Character
    Woggins Kinden
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    @ TheUltimateSeph

    Get a grip. This isn't "disgusting". This isn't going to set some garbage precedent for insane laziness like you're overly reactive posts suggests. Exploring maps was tedious, especially since they were rarely very interesting. They are still going to be worth looking around for questing and gathering purposes. This is a minor change meant to help get people to the content that's actually interesting and worth doing.
    (6)
    Last edited by king_rufus; 02-21-2016 at 09:31 AM.

  9. #29
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    This change surprised me. I'm not honestly sure what the intent is behind it—I suppose it's just a way to make the game more friendly to newer players, since the "real" content is the 50+ experience now.

    I suppose we'll see something similar for the 3.x areas once we're in 4.0.
    (0)
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  10. #30
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Why do people play games if they think things like exploring a map is too much work? (Please don't play Black Desert then cause you will hate uncovering that map.) God forbid something doesn't have a special shiny attached to it. Explore the damn map, learn about the area finding vistas and doing quests. Just feel accomplished after getting the achievement of seeing the whole map uncovered.
    (12)

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