"The overall damage of a 3.2 VIT tank will be lower than a 3.15 STR tank"
https://www.reddit.com/r/ffxiv/comme...terview_recap/
Why SE, Why?
"The overall damage of a 3.2 VIT tank will be lower than a 3.15 STR tank"
https://www.reddit.com/r/ffxiv/comme...terview_recap/
Why SE, Why?
Because tanks doing as much damage as Bards and Machinists is dumb, they're trying to solidify the roles a bit more clearly, there's nothing wrong with that. As long as the fights are balanced around the lower tank damage, what does it matter anyway? That the new expectation is a few hundred lower on Fell Cleave?
As a Bard, I don't really have an issue with that. ...I don't usually find that to be the case, anyways, but if a War wants to sacrifice its defensive CDs and stick entirely to Deliverance just for that bit more dps, I don't mind his dps being damn close.Because tanks doing as much damage as Bards and Machinists is dumb, they're trying to solidify the roles a bit more clearly, there's nothing wrong with that. As long as the fights are balanced around the lower tank damage, what does it matter anyway? That the new expectation is a few hundred lower on Fell Cleave?
I'd rather have them deal competitive dps, worth what they're losing in mitigation, than take that extra step back from versatility. ...Partly just because I fear what will happen to healers next, and then dps defensive CDs, and so forth.
Last edited by Shurrikhan; 02-19-2016 at 05:02 PM. Reason: typo: doing / losing
Because tanks should be doing the least amount of damage, they are there to hold agro not DPS. Having tanks to as much damage as Bards and other support DPS was ridiculous. They are just making the roles more clear and fights will be balanced around the change.
If you already have establiblished hate, there is no reason to not focus on damage at that point. Tanks are only doing more dps than supports when when the support player has a significant ilvl disadvantage, they are terrible, or they need to use their resource regen buffs all the time. This is really just a bandaid to make bad supports look less bad.
Dont panic.
If vitality gave as much damage as strength does now, then tanks would have a double bonus from the state they are in now.
If you go strength accessories you lose idk 4-5,000 hp. Vitality tanks now will get a dps increase in 3.2
get what i'm trying to say?
Because tanks primary role is tanking, when tanks start edging out dps roles for damage, it creates a lot of problems.
Played a few MMO's where tanks were able to have builds that allowed them to out dps the primary melee dps class, it eventually led to melee dps roles never being invited to raids.
If you really want super high dps numbers, play a dps role.
I think its because they have to balance raid DPS with what the expected tank contributions would be and making it higher because tanks can do more damage would make it harder for groups with non optimal tank players in them.
Either that or maybe the new vit formula makes it so that the combo of excess vit + same str as today's tank meta would trivialize content at some point.
This is the best point I think I have seen in all the discussions of the incoming changes to tanks. If SE had not balanced Alex Savage around the current optimal tank and DD DPS things might have been different. Assuming so much tank damage was a big mistake. If you stop and think about it for a moment, it's pretty obvous that balancing for a STR based WAR's tank DPS creates a big problem for any group with any other kind of tank. Leading to the need for healer DPS to assist.
Along with fixing the balance so that support/DPS is better than tank DPS by a decent margin will reinforce roles, strengthen teamwork, and should simplify balancing content since it may be harder to circumvent the class/job balance now.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.