Quote Originally Posted by Paladinleeds View Post
I'd say go one further, lock MSQ 30+ behind jobs only, and all dungeons past level 30 (and guildhests 30+) can only be queued for by jobs, and all raids and trials can only be queued for on jobs, and same for PvP. Also, all mobs above level 50 gain a wombo combo move that will 1-hit kill ANYONE on a class that they use instantly on a class upon aggro (no cast time, they're immune to stuns etc, 500 yalm range).

Not only that but if you're killed by this move 3 times in a week, your character gets instantly deleted. No undoing.
Can't really tell where you stopped being serious here but I'm guessing around the mob 1 hit to class bit. The reason you want dungeons and trials locked behind a job is one of the very reasons it will never happen. Many people enjoy making premade parties and doing content with classes for an extra challenge. To lock content behind jobs denies them the ability to do something they have every right to attempt. Also correct me if I'm wrong but I'm pretty sure Law gear is class/job equipable as opposed to Eso gear which is job only. SE clearly supports the fact that people even at level 60 may want to play without a job stone.