If you know SE's track record, you would know the tomestone wpn upgrades are the last thing to be welfared out.... we don't even know if you can get the 210 wpn via 24man in 3.2 let alone the 240 one in 3.3.bah who cares 3.3 will let u upgrade relic , and soon after u wil be able to upgrade Lore weapon doing the weekly quest of the last void ark....
and 3.4 later will make the relic obsolete again 3.5 will let u upgrade it to max finally after wasting 9 months of grinding pointless old quests and old dungeons no1 cares about , and gil of course
Last edited by Whocareswhatmynameis; 02-21-2016 at 05:52 AM.
Doing the stuff you do anyway is "torturing"? You have a funny definition of torture. I mean, the only thing I went out of my way to do with the relics was beast tribe dailies (I hadn't touched them in a dog's age till the relic quest) but those take all of half an hour unless you get unlucky and need a bunch of FATE ones. The rest of what I did was roulettes (I do that anyway to cap Eso), hunts, and the odd bit of Alexander Normal. Seriously, why do you play this game if you don't like... well, playing it?
I would like to point out that, relic weapons are considered to be garanteed top tier weapon. It's not something that acquired easily, but if you work on relic everyday, you will get there eventually. If you working on relic, don't try to think that "I need to finish this fast possible!" because you would then go crazy and in some cases, people just give up. But developers seem to take relic process very seriously. It might not be best weapon of all times, but I'm sure it will be 2nd best. I don't think developers would bump relic ilevel so dramatically because they want people to explore more dungeons and challenge the raid. Then, after all that is done, it's where relic upgrade starts again.
I actually find it hard to care about new gear at all... The only people who have any reason to care are those seriously into Savage, but... Well, I get the story from the Normal, and the only thing really worthwhile from Savage is the gear which exists... To make Savage easier... Yeah, I have a hard time caring about that at all... If you ignore the cyclical trap (raid to get gear so you can raid!) that is Alexander, nothing in this game currently requires an item level beyond Law, 3.2 will maybe bump that up to Esoterics... I'll get Lore stuff because why not, same for Normal/Sephirot stuff, but I can hardly bring myself to care at this point... Nothing I care about will require me to have i220 in 3.2... My i210 Kannagi is probably good until 3.5 in all honesty, nevermind the fact that it'll be upgraded by then anyway...
Gear in this game leaves a lot to be desired... Relics are perhaps the only exception, since we actually keep upgrading them (wish we had a gear equivalent), but even then... 3.0 has shown me that SE doesn't care about Relics at all. Legendary weapons which involve a lifeless sh*t stain of a quest which is neither challenging or remotely epic, and when we're finally done creating a weapon with a soul, 4.0 will come along and we'll murder the damn thing to convert it into bullsh*t to skip 4.0s FATE grinding segment of the Relic grind... Excalibur is a reward for sheer mediocrity, rather than something epic to obtain, and even after you obtain it it's only purpose now is to be melted down to speed up making a new weapon, it's like a bad joke...
I would like to point out that, relic weapons are considered to be garanteed top tier weapon. It's not something that acquired easily, but if you work on relic everyday, you will get there eventually. If you working on relic, don't try to think that "I need to finish this fast possible!" because you would then go crazy and in some cases, people just give up. But developers seem to take relic process very seriously. It might not be best weapon of all times, but I'm sure it will be 2nd best. I don't think developers would bump relic ilevel so dramatically because they want people to explore more dungeons and challenge the raid. Then, after all that is done, it's where relic upgrade starts again.???I actually find it hard to care about new gear at all... The only people who have any reason to care are those seriously into Savage, but... Well, I get the story from the Normal, and the only thing really worthwhile from Savage is the gear which exists... To make Savage easier... Yeah, I have a hard time caring about that at all... If you ignore the cyclical trap (raid to get gear so you can raid!) that is Alexander, nothing in this game currently requires an item level beyond Law, 3.2 will maybe bump that up to Esoterics... I'll get Lore stuff because why not, same for Normal/Sephirot stuff, but I can hardly bring myself to care at this point... Nothing I care about will require me to have i220 in 3.2... My i210 Kannagi is probably good until 3.5 in all honesty, nevermind the fact that it'll be upgraded by then anyway...
Gear in this game leaves a lot to be desired... Relics are perhaps the only exception, since we actually keep upgrading them (wish we had a gear equivalent), but even then... 3.0 has shown me that SE doesn't care about Relics at all. Legendary weapons which involve a lifeless sh*t stain of a quest which is neither challenging or remotely epic, and when we're finally done creating a weapon with a soul, 4.0 will come along and we'll murder the damn thing to convert it into bullsh*t to skip 4.0s FATE grinding segment of the Relic grind... Excalibur is a reward for sheer mediocrity, rather than something epic to obtain, and even after you obtain it it's only purpose now is to be melted down to speed up making a new weapon, it's like a bad joke...
http://forum.square-enix.com/ffxiv/t...Moving-Forward
Where are you getting all of this false info from? They even have a post explaining the point of Anima weapons.
If you do every day ALL, then there is no problem. In fact most players can not do ALL every day and in SUM it delays until post patch where it already gets obsolete... the worst is it continues to the point where you are farming for your first zeta while the whole server already having 4.0 finished (you fall behind, it end up being glamor only weapon)... There is a reason why SE is helping with making old progression "faster" but still to make it worth you are forced to do ALL every day... That force is what makes it feel like a torture!Doing the stuff you do anyway is "torturing"? You have a funny definition of torture. I mean, the only thing I went out of my way to do with the relics was beast tribe dailies (I hadn't touched them in a dog's age till the relic quest) but those take all of half an hour unless you get unlucky and need a bunch of FATE ones. The rest of what I did was roulettes (I do that anyway to cap Eso), hunts, and the odd bit of Alexander Normal. Seriously, why do you play this game if you don't like... well, playing it?
Last edited by Yukiko; 02-21-2016 at 11:29 AM.
IMO 10 daily Alexanders is too much. At this point I think anyone only doing daily beast tribe quests should be able to complete 2nd Anima. ^^;
Who does 10+ Alex normal everyday?Doing the stuff you do anyway is "torturing"? You have a funny definition of torture. I mean, the only thing I went out of my way to do with the relics was beast tribe dailies (I hadn't touched them in a dog's age till the relic quest) but those take all of half an hour unless you get unlucky and need a bunch of FATE ones. The rest of what I did was roulettes (I do that anyway to cap Eso), hunts, and the odd bit of Alexander Normal. Seriously, why do you play this game if you don't like... well, playing it?
What false information did I post exactly? My opinion????
http://forum.square-enix.com/ffxiv/t...Moving-Forward
Where are you getting all of this false info from? They even have a post explaining the point of Anima weapons.
Relics are fairly pathetic. It's a long, stupid grind, of sub-60 content for the most part, that is intended to reward the bottom feeders of the community. I couldn't care less if that is their intended design choice, because it's stupid and always will be. I mean seriously, you get an i200 weapon and the hardest content you have to do is The Vault... You can make an i210 off nothing more than Lv50 beast tribe quests (and they're not even Lv50 quests IIRC)... It's a terrible joke, considering the rewards are "legendary" weapons. Nothing about these weapons is remotely legendary... Nevermind the fact that the first set of such weapons is now garbage because apparently it's too hard to have two Relics going at once, can't imagine it would have been too hard to have the Anima questline also give you the option of upgrading your Zodiac weapon to new item levels, but no... Lets just burn that weapon instead...
I'm actually perfectly fine with a substantial grind, but that's all Relics are, and they're far from a decent grind too... Ever since 2.0 we've had nothing interesting or challenging. It's just crappy content grinds. Chimera and Hydra (and Titan) had their problems, I'll admit, but there is nothing stopping them having a solo trial at the end of the grind to make the quest somewhat epic. We get solo trials fairly damn often in the MSQ, after all... Challenging Duty Finder content for a Relic was a mistake because it locked you behind other peoples performance, a solo trial can be fairly challenging without that worry. Even the grinds themselves could be significantly more epic if they actually incorporated new content... Instead they release new content, then wait a month or two to have us grind it again for Relics... They're basically built off stale content, it's a large part of why people are so irritated by the grind. I'm not even sure why 3.2 doesn't have the next steps... They wouldn't be the best weapons, the i245 Alexander weapons can still hold that spot, but Anima weapons could go to i220 or even i230 (dare I push i240?). Would make Lore and Sephirot weapons irrelevant? Nonsense. Using that logic, Sephirot weapons are already irrelevant, because Lore gives us superior weapons. The thing to remember is Lore is gated behind a weekly tomestone grind, likewise Relics tend to be gated behind a fairly substantial grind. Arguably they delay it to keep content relevant, but... I'm fairly sure a large portion of the community wants multiple Relics... If I did Kannagi Zenith in 3.2, I'd do Nothung Zenith in 3.25, so what exactly have they achieved this way? Less content to do in 3.2, since despite its many many flaws, Relic content is still some of the hottest content this game offers, and they've done their own quest a disservice, since come 3.25 we'll be bored of whatever they have us repeat for the new weapons... That would still apply to my Nothung Zenith, but at least I might enjoy the Kannagi Zenith slightly more...
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