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  1. #61
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Ghishlain View Post
    As an FYI, Medica II is also a 3s cast.
    You didn't get my point. Succor is 2.5 and NAH is 3s. Everyone is so focused on Diurnal that they tend to forget Nocturnal does exist (I can't blame them), and should be compared to Succor as well.

    At the moment it's either a 5% faster Medica II with Succor's range or a 5% more potent Succor with Medica II's cast time. That's my point.
    (4)
    Last edited by Kerrigen; 02-21-2016 at 01:32 AM.

  2. #62
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Aspected Helios comparison to Medica II isn't a simple 1:1 comparison. You have AH lower regen potency, and it costs much less than Medica II for that potency difference. That is pretty key, not the 15y thingy.


    As many of us attest here before, 15y isn't really an issue at current savage end-game level. Even with White Mage, you are going to position correctly for 15y Medica for follow-up A3S splash damage. Ideally you could have more free GCDs as a WHM on a longer raid fight because of the higher regen potency ticks if you got full tick value, at the higher cost. But real-raid conditions will always vary, and maybe you don't always need every tick to count because it might be overheal, etc.

    Quote Originally Posted by Roxas_Andrade View Post
    Now we should change our macros from

    /ac shuffle
    /statusoff "spire drawn"
    /statusoff "ewer drawn"
    /micon shuffle


    to

    /ac redraw
    /statusoff "spire drawn"
    /statusoff "ewer drawn"
    /micon redraw
    You should add the rest of the cards as a /statusoff in your macro, if you don't already. That way you have a true "Discard" button for any situation. Like not RR something you don't want.
    (1)
    Last edited by technole; 02-21-2016 at 01:51 AM.

  3. #63
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    For what it's worth, I really don't care that it's 15y rather than 20y as 20y isn't the norm but the exception and I agree range is, most of the time, not as necessary as proper positioning in Savage content. 20y is super convenient but that's it.

    I just see the Medica II parity being brought up all the time, which is weird to me because I think its 3s cast time is much more problematic in Nocturnal when you take the precision required to pull off NAH + Disable + CU compared to Succor + Virus + Soil into account.

    I don't even fundamentally disagree with you guys, you can move on. I'm disappointed Nocturnal mostly remains untouched. Won't prevent me from trying, getting buffs is cool and I can't wait to see the new potencies on Ewer and Spire.
    (2)
    Last edited by Kerrigen; 02-21-2016 at 02:15 AM.

  4. #64
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kerrigen View Post
    You didn't get my point. Succor is 2.5 and NAH is 3s. Everyone is so focused on Diurnal that they tend to forget Nocturnal does exist (I can't blame them), and should be compared to Succor as well.

    At the moment it's either a 5% faster Medica II with Succor's range or a 5% more potent Succor with Medica II's cast time. That's my point.
    Ah, I see. Lean something new everyday when discussing things (always thought succos was a 3s cast too).

    I imagine we won't see any major retooling of Noct until 4.0 though.
    (0)

  5. #65
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    I like the changes to Shuffle -> Redraw but I would like for them to change Royal Road and Spread while they're at it:

    Royal Road: Return the currently drawn arcanum back to your deck to enhance the effect of the next card. If no card is drawn, return the card on your Spread instead.

    Spread: Add the currently drawn arcanum to your spread where it is kept indefinitely. Execute again to use the card. You cannot Draw the same card currently in Spread.
    This change would allow us to manipulate RNG better and making dead draws less consistent. Not by much, but it would be a great improvement to the current system.

    It would also be consistent with the new Redraw, since the ability seem to imply there is only 6 cards in your deck now. So why can you draw a same card currently in your Spread? Makes no sense to me.
    (5)

  6. #66
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by technole View Post
    You should add the rest of the cards as a /statusoff in your macro, if you don't already. That way you have a true "Discard" button for any situation. Like not RR something you don't want.
    I see you point, but as for Bole, Balance and Arrow, I wouldn't remove them or use redraw at all. Either I throw them or RR Bole (in case the tank doesn't need it) or Arrow (in rare cases when I'm with a melee party). I usually RR Spear, so I'm not sure if I should put it in the macro as well.

    Put actions you don't use in the macro will just make the game proccess more code lines for nothing...
    (0)
    Want a heal? How much money you got?

  7. #67
    Player
    Zaj_Quilos's Avatar
    Join Date
    Jul 2015
    Posts
    130
    Character
    Zaj Quilos
    World
    Odin
    Main Class
    Astrologian Lv 60
    I have all of the cards in my Discard macro and it still happens instantly.
    (4)

  8. #68
    Player
    LDR's Avatar
    Join Date
    Sep 2015
    Location
    Healing Idiots, DPS tanking, being more fashionable than you, touching your butt
    Posts
    196
    Character
    Kessler Larael
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Petori View Post
    snips
    RR using the card in your spread to gain an RR buff if no card drawn? A+ please give me i REALLY would love a way to "remove" my spread card without using it on myself or someone.

    Spread change? logically yes i get you. playwise please for the love of god no. there are various situations where drawing the same as what is in your spread can be useful.
    a basic one would be, you have balance in your spread, and expand as RR, about to pull a boss, you draw, get another balance ->use drawn balance aoe, have one in spread for later -> profit?!?!?

    sure i get your idea, minimise the rng and prevent double/triple spires, but sometimes it works in your favour so
    (1)
    Kessler Larael / Alesana Gardeneau / Sierra Alpha / Moko Tarou
    [Coeurl Army]

    Raeleighn Corinthian / Riley Renault
    [Balmung Hobos]

    6 characters, 1 massive idiot

  9. #69
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Zaj_Quilos View Post
    I have all of the cards in my Discard macro and it still happens instantly.
    It's not that the game takes a whole second to proccess each line... I just don't want the game to worry about things I'll never do. It's a programmer thing...
    And there's a problem with timing where the game skips a command line because of lag or depending on your latency... I just want to make it smooth...
    (You'll tell me that the game never removed a card that you were trying to shuffle because it skipped a command?)
    (0)
    Want a heal? How much money you got?

  10. #70
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by LDR View Post
    RR using the card in your spread to gain an RR buff if no card drawn? A+ please give me i REALLY would love a way to "remove" my spread card without using it on myself or someone.

    Spread change? logically yes i get you. playwise please for the love of god no. there are various situations where drawing the same as what is in your spread can be useful.
    a basic one would be, you have balance in your spread, and expand as RR, about to pull a boss, you draw, get another balance ->use drawn balance aoe, have one in spread for later -> profit?!?!?

    sure i get your idea, minimise the rng and prevent double/triple spires, but sometimes it works in your favour so
    Yes I'm full aware of that. You could however Spread a Spire for example and get better chances to draw Arrow or Balance (40% chance compared to 33% and with the new Redraw 50%). That said I'm not sure if the change would be good in the end but I would love to try.
    (0)

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