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  1. #21
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Ghishlain View Post
    It's not, but SCH is insane on the MP restoration front anyway.

    If you want to ask if AST can sustain MP while DPSing like a WHM, probably it can (especially now)
    With this change, yes. Previously, no. Speaking only from speed running dungeons. No idea on Alexander.
    (0)

  2. #22
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by BloodPact View Post
    With this change, yes. Previously, no. Speaking only from speed running dungeons. No idea on Alexander.
    Yeah, I was speaking from a raid perspective. WHM MP vs AST MP in mass speed pulls for 4 man's will vary from the type of tank, skill of the tank, and skill of the healer.
    (0)

  3. #23
    Player
    LDR's Avatar
    Join Date
    Sep 2015
    Location
    Healing Idiots, DPS tanking, being more fashionable than you, touching your butt
    Posts
    196
    Character
    Kessler Larael
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    not bad not bad, simple yet effective without really changing anything or making it an op buff set; this is what i like to see

    reduced emnity along with stronger mp regen just give me more excuse to throw up all my HoTs and then grav spam till the cows come home
    (0)
    Kessler Larael / Alesana Gardeneau / Sierra Alpha / Moko Tarou
    [Coeurl Army]

    Raeleighn Corinthian / Riley Renault
    [Balmung Hobos]

    6 characters, 1 massive idiot

  4. #24
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by NamoNanamo View Post
    I'm sure they did the change for a good reason.
    But maybe for the next savage ? I don't care and it's always welcome.
    That's not the point anw. I wast just pointing that if someone doesn't agree/understand with you doesn't mean he didn't do Savage. Unless you got some scientist fact that prove your point, you don't need to say that.
    AST's enmity issues have been well known and documented since Heavensward. Initially it wasn't a big problem because of their lower potency heals, but when those got raised to WHM levels it magnified the issue. Not my fault if this is news to you, or the person who felt it wasn't some pressing issue to address.
    (3)

  5. #25
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    For what it's worth, AST hate issues was a very hot topic on the JP healer sub-forums (well, on the AST thread because they tend to keep everything job related in a single thread instead of making one for every thought that crosses their mind). I've seen it mentionned much more than on the EN sub-forums.

    You don't need to look any further if you need a reason why it's been adjusted.
    (7)
    Last edited by Kerrigen; 02-20-2016 at 01:07 AM.

  6. #26
    Player
    Mirili's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Ema Voilerclaire
    World
    Goblin
    Main Class
    Scholar Lv 61
    Quote Originally Posted by Ghishlain View Post
    I feel like they made that adjustment to LA for enmity reasons (higher up time for quelling effect).

    If that's the case I hope they adjust the potency value of LA to have a similar MP restoration value as the previous 15s version. I don't feel ASTs had much MP issues to begin with and this level of MP restoration feels a bit much.
    It looks like a lot, but that's a maximum of three extra tics. I think one more tic, if extended? But that buff (forget its name at the moment) is on a long cooldown.

    It definitely helps alleviate issues for the most MP-starved healer, but it hardly tips the scales. You still have Assize and Freecure. No need to feel threatened.
    (4)

  7. #27
    Player
    NamoNanamo's Avatar
    Join Date
    Aug 2015
    Posts
    122
    Character
    Mimifu Mifu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by FeliAiko View Post
    AST's enmity issues have been well known and documented since Heavensward. Initially it wasn't a big problem because of their lower potency heals, but when those got raised to WHM levels it magnified the issue. Not my fault if this is news to you, or the person who felt it wasn't some pressing issue to address.
    Like I said, It doesn't matter to me if Ast got problem on enmity or not. My point wasn't on that. So be gentle, read carefully.

    Quote Originally Posted by Mirili View Post
    It looks like a lot, but that's a maximum of three extra tics. I think one more tic, if extended? But that buff (forget its name at the moment) is on a long cooldown.

    It definitely helps alleviate issues for the most MP-starved healer, but it hardly tips the scales. You still have Assize and Freecure. No need to feel threatened.
    I would like to see how much MP regen you got with Aether+Co+Ewer.
    (0)
    Last edited by NamoNanamo; 02-20-2016 at 01:44 AM.

  8. #28
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I play all three healers. I love all three healers. In no way do I feel my WHM or SCH is now suddenly "threatened" because of the change to LA.

    WHM has Assize (approximately 1,500 MP every 90 seconds, and only going to go up as gear level goes up), Shroud, Freecure procs, Overcure procs, Medica procs and still has more MP free emergency skills.

    SCH has permanent free fairy heals, Aetherflow, Energy Drain and many skills that only use stacks (MP free) such as Lustrate and Indom.

    The change to LA is a very welcome one to AST. I believe it will help with AST's who want to go Nocturnal, now they have a better way to regain MP. I also believe it will help them to be able to DPS more, where before, DPSing would make you go OOM very quickly.
    (8)
    Last edited by NorthernLadMSP; 02-20-2016 at 01:56 AM.

  9. #29
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Hmmm my problem is redraw may help with not drawing the same card... But who to say it wont do this?

    Draw > spire > redraw > ewer
    Draw > spear > redraw > bole
    Draw > ewer > redraw > spire

    We all know we fishing for Arrow, balance cards

    Spear is only good for mech, bard, ninja, party(prepull) or self if ur using cooldowns etc

    Bole.. Yeah cool a throw on tank forget card xD

    I think it be awsome if they gave the cards more diversity rather then this

    ewer/spire = mostly royal road folder or thrown for resource management
    Bole = tanks enough said
    Spear = mech /bard /ninja/ drg /self or aoe prepull
    Balance = all dps (fishing card)
    Arrow = blm (infinite resource + scales insane with speed)

    So please focus the cards theb ast be awsome
    (0)

  10. #30
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mirili View Post
    It looks like a lot, but that's a maximum of three extra tics. I think one more tic, if extended? But that buff (forget its name at the moment) is on a long cooldown.

    It definitely helps alleviate issues for the most MP-starved healer, but it hardly tips the scales. You still have Assize and Freecure. No need to feel threatened.
    Didn't feel threatened at all. It's a nice change but one that I felt was unnecessary in terms of MP management. Like I said earlier, if it was for enmity management, I could see why they did it.

    Many people keep bringing up Assize without realizing that the vast majority of the AST healing toolkit costs 10% less MP to use compared to their WHM counterpart. It's a small nuance that gets lost in the discussion when comparing MP tools. Consider it an MP passive directly on the AST healing kit.
    (1)

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