Oh I know, but the amount of times they can't stop or slow dps...
I would just like them to gradually start working in mechanics in dungeons that force everyone to participate, rather than tunnel vision though. Gradually improve the player base so that we arent running the same dungeons in 5.0 as we are now.
It was possible to push DPS too hard even back at 50 on Ramuh EX, Ifrit EX, and (of course) Mog EX (and Mog HM for that matter). There's only one dungeon I know of that does that, though—if you DPS the last boss of Haukke HM too quickly, she'll instant-wipe the group.
FFXIV/Glamour Blog
http://www.fashionninjutsu.com/
This used to be possible with pharos nm first boss too, if the tank or healer burned the boss too fast while DPS killed adds. I remember wiping so many times cause the scholar refused to not DPS or help with adds... And then they nerfed it, which was pointless.
Oh, I hate that first boss. It can actually still happen even post-nerf, since the adds are based on his HP percentage. If the DPS go ham on the boss, it gets messy really fast, lol.
FFXIV/Glamour Blog
http://www.fashionninjutsu.com/
And DRG still the best balanced class in game.
It was much, much worse pre nerf. I remember cause I loved healing back then. XD Nothing was more terrifying to me then witnessing fifteen adds running wild and the boss was at 40%...
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