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Thread: 3.2 Patch Notes

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  1. #11
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Except no one ever learned. See: Pharos Sirius. 99% of the game is all about pumping out MAD DEEPS. Kinda hard to break away from that, especially when you aren't told in game that you should slow down.
    The reason why people wiped on Pharos wasn't from "mad deeps", it was from not killing ads and trying to tunnel vision the boss without doing mechanics. Hell, every single wipe in Pharos came from trying to ignore mechanics and low DPS. I made a post some week ago in a different thread about how 2.0 and 2.1 had dungeons where mechanics mattered and DPS mattered (bees in demon wall, killing the first Haukke HM boss before the giant skeleton appeared, killing the ads fast enough in Haukke HM last boss, the grenade in Copperbell HM first boss, every single fight in Pharos) and ever since people complained about that, every single dungeon after that has been laughably easy. A lot of people seem to be under the mindset that doing the bare minimum to get by in a dungeon is all that's required, and maybe SE should put actual DPS checks in dungeons again in order to babysit them, because those people won't move an extra finger unless they're required to.
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    Last edited by Odett; 02-22-2016 at 02:18 AM.