This has nothing to do with your statement. You said, that if a run is going slower by a healer not DPSing (relative to a healer DPSing) there is something wrong. That makes 0 sense, of course a healer DPSing will speed things up.
A healer can comfortably contribute to 15% of the damage of a run (often more, sometimes less, it all relates to the skill of the healer, class of the healer and skill/class of the others present). In this sense, do you find that 15% is insignificant in other aspects of your life? Such as, someone driving 15% slower than the speed limit on the highway? Perhaps a flight that took 15% longer to reach its destination. Maybe a 15% increase on your pay cheque? IMO these are all pretty significant, 15% is nothing to scoff at.
If you do want to get into a conversation about skill, well, I don't really care. I am going to play healer, so I won't be queued with you healing and not DPSing. If you choose to aspire for mediocrity then that is your business.
Not like this game going to get a person any where in life anyways.This has nothing to do with your statement. You said, that if a run is going slower by a healer not DPSing (relative to a healer DPSing) there is something wrong. That makes 0 sense, of course a healer DPSing will speed things up.
A healer can comfortably contribute to 15% of the damage of a run (often more, sometimes less, it all relates to the skill of the healer, class of the healer and skill/class of the others present). In this sense, do you find that 15% is insignificant in other aspects of your life? Such as, someone driving 15% slower than the speed limit on the highway? Perhaps a flight that took 15% longer to reach its destination. Maybe a 15% increase on your pay cheque? IMO these are all pretty significant, 15% is nothing to scoff at.
If you do want to get into a conversation about skill, well, I don't really care. I am going to play healer, so I won't be queued with you healing and not DPSing. If you choose to aspire for mediocrity then that is your business.



How does that apply to the point she made, aside from coming close to the "Tic Tac Toe" img?
Most likely because the notes have been discussed, and not its back to watching paint dry until tuesday when the content actually drops. Also, conversations evolve, and at this point in the patch cycle, they mostly evolve into performance arguments.
Last edited by Whiteroom; 02-21-2016 at 03:18 AM.



They were talking about the difference 15% can make and gave different examples to support it. Saving 15% of time by driving appropriately is essentially the same as clearing content 15% faster. You are a rl person playing this game aren't you? And the rest of the people in your team are real people, not bots. She was not in any way saying the game will progress your life in the way a 15% pay raise would. But it seems you decided to ignore that to go the tic tac toe route.
But as far as the patch notes go:
Yay glamour! Yay Levi staff!



So its only a matter of time until we talk about an ingame parsing system ?
*Runs away with an evil grin on his face*
Im trying to read the other stuff but I think you didn't get my point before either O_o;;
Yes, with you doing DPS as a healer you speed things up, but, if you aren't DPSing as a healer don't think of it as "slowing things down", because you are still doing your job as a healer. Not DPSing as a Healer but neither letting people die is a middleground.
Its not mediocrity for a healer to want to heal. Tho I have to agree that if the Healer is plenty skillful at healing already, jumping out of their comfort zone in order to DPS would be pretty welcome.
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