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Thread: 3.2 Patch Notes

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  1. #1
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by DGladius View Post
    It's everyone's job when grouping up in any content to see how to maximize their role in clearing the content. That is to use whatever skills your class has as best as possible to complete the duty. Some aren't needed in easier content but they are still helpful in doing so. If people don't put in effort, it will just slow the party down which is commonly seen in people playing dps who play as if they don't care as an example.
    It's everyone's job to simply play their role and clear the content. There is no min/maxing unless it's hardcore stuff, all that maximizing a role does is shave off some time in the content. And frankly so long as everyone is performing their job properly, I see no point in forcing people to do more than they can/want to. And when I say properly, I mean dps doing damage, tanks keeping aggro, and healers making sure no one drops on the floor - and everyone actually performing the mechanics, which includes dodging AoEs.

    Beyond that, it's up to the individual how well they decide to expand on their base role and duties. If that means for a healer to dps a bit between heals, go for it. But it isn't required and the attitude everyone has now with demanding healers play a dps role when that isn't their job description is ridiculous.
    (2)

  2. #2
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kaoru_Nagisa View Post
    It's everyone's job to simply play their role and clear the content. There is no min/maxing unless it's hardcore stuff, all that maximizing a role does is shave off some time in the content. And frankly so long as everyone is performing their job properly, I see no point in forcing people to do more than they can/want to. And when I say properly, I mean dps doing damage, tanks keeping aggro, and healers making sure no one drops on the floor - and everyone actually performing the mechanics, which includes dodging AoEs.

    Beyond that, it's up to the individual how well they decide to expand on their base role and duties. If that means for a healer to dps a bit between heals, go for it. But it isn't required and the attitude everyone has now with demanding healers play a dps role when that isn't their job description is ridiculous.
    That really depends, if for example one dps is contributing less than would be required to do content, or is hampering the other three in the team, they should pick up the pace.

    You are in a team, and you have to make some compromises as part of that team. If that means, the high end min/maxer being ok with someone doing acceptable, but not max damage, that is what it takes, but, at the same time, the Ice Mage should use a proper rotation to get through.

    Generally in DF I go by the games meta, it is the most common goal. If I want to take it slow, and explore, I will create a team to do it with, rather than joining roulette and looking at all the pretty scenery while others are trying to get through.

    Its fairly easy to get a read on what your teams goal is in the course of a run and everyone should make compromises towards that goal.

    One point though, the high end min/maxer does not hamper the team by performing well in their role, the Ice Mage does.
    (1)