So.... Unidentified ore and seeds will still cost 680 esoteric now ?
ugh.. im dissapointed
So.... Unidentified ore and seeds will still cost 680 esoteric now ?
ugh.. im dissapointed
Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.
You are incorrect, those items already have that value with law, and law has a higher value than esoteric. I think when we change our law it will have a 1/3 value of esoteric?
All the items that could be get using law are now gonna be reduces at a 1/3 of what it was originally. So logicaly this unidentified items should cost less than now, but they didnt.
In the patch notes it shows what the rate of eso will be and it's pretty close, if not more than what it previously was with law.You are incorrect, those items already have that value with law, and law has a higher value than esoteric. I think when we change our law it will have a 1/3 value of esoteric?
All the items that could be get using law are now gonna be reduces at a 1/3 of what it was originally. So logicaly this unidentified items should cost less than now, but they didnt.
http://prntscr.com/a5ji68
Screenshot for you as well, they are exactly what the law amount is now so all that is really changing is the tome used.
Last edited by UnstablePersonality; 02-20-2016 at 10:12 AM.
Sorry but you seem confuse here. I'm talking about the prices of the special items you can buy at Rowena's with tomestonesIn the patch notes it shows what the rate of eso will be and it's pretty close, if not more than what it previously was with law.
http://prntscr.com/a5ji68
Screenshot for you as well, they are exactly what the law amount is now so all that is really changing is the tome used.
Why are you talking about roulettes? What it has to do with this anyway?
Because I was originally talking about how much esoterics the roulette themselves will give before you posted your reply to what I said too you on top of what the conversion will give you (roulettes giving the same amount of eso as they did law) hence why they didn't lower it.
Last edited by UnstablePersonality; 02-20-2016 at 09:18 PM.
Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.
The roulette rewards seem to be 1:1 conversion, they will give the same amount of esoterics as they give law now after the patch. The 3.0 hunts even got buffed with S ranks going for 80 eso and A ranks giving twice as many eso than law now. Only thing we don't see now is if the non-bonus dungeon/raid/trial rewards are 1:1 conversion but going by what we know so far they probably will be.You are incorrect, those items already have that value with law, and law has a higher value than esoteric. I think when we change our law it will have a 1/3 value of esoteric?
All the items that could be get using law are now gonna be reduces at a 1/3 of what it was originally. So logicaly this unidentified items should cost less than now, but they didnt.
Still don't understand how much more convoluted BRD needs to become, since reworking Wardens Paeon to be a dps version of esuna or leeches is totally what this class needs. I've only used Wardens Paeon for Odin, any other instance the healers already had debuffs cleansed making this skill a waste. But it's whatever I'm sure I'll get used to being a status cleanser tp mp regenerating debuffing caster.
I like that it's not utterly a waste of time anymore (besides at the beginning).Still don't understand how much more convoluted BRD needs to become, since reworking Wardens Paeon to be a dps version of esuna or leeches is totally what this class needs. I've only used Wardens Paeon for Odin, any other instance the healers already had debuffs cleansed making this skill a waste. But it's whatever I'm sure I'll get used to being a status cleanser tp mp regenerating debuffing caster.
Also half the time healers don't bother to cleanse things. Good healers, yes, but healers in general? Eh-
I'll just do it myself thanks.
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I mean being fair, Bard's always been a supportive role in not just FF games from the past, but in almost any rpg.Still don't understand how much more convoluted BRD needs to become, since reworking Wardens Paeon to be a dps version of esuna or leeches is totally what this class needs. I've only used Wardens Paeon for Odin, any other instance the healers already had debuffs cleansed making this skill a waste. But it's whatever I'm sure I'll get used to being a status cleanser tp mp regenerating debuffing caster.
I just wish they would have started us with some of our supportive skills, rather than threw them all at us during 3.0 after we had 2 years or more to get used to how it played as it was before, then it's suddenly "lol have fun".
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