Quote Originally Posted by technole View Post
Guaranteed cards were never going to happen, and YoshiP mentioned the potency increases originally were to account for the card RNG.
Yoshi-P has also said that 2.0 WARs were perfectly fine and needed no adjustments. The devs can be out-of-touch with the meta just as much as any player, if not more so. It's still puzzling to me that they think a core job mechanic is perfectly balanced when far too much if it relies on RNG, and unlike MCH (the other job afflicted with the RNG curse), we have no tools to offset it (Shuffle change is a step in the right direction, though). It's like saying, "Selene MIGHT use Fey Wind here...or she might use Silent Dusk. Sorry gg try again in 30 seconds.".

Honestly, though? I could live with the fire-n-forget card system if they would just fix poor Noct Sect already. Everywhere I look raids are recruiting for SCH, or WHM/AST, but NEVER SCH/AST. They're meant to be a substitute for either healer job and they're failing tremendously at one half of it.