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Thread: 3.2 Patch Notes

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  1. #1
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by loreleidiangelo View Post
    Not to be a negative nancy, but...AST changes are kinda underwhelming, tbh. Still no buffs to Noct Sect to make it synergize with our toolkit better? (Sure did nerf the crap out of it in PVP quick enough, lawl.) Still no skill to let us draw a guaranteed card once every 2-3 minutes or so to give ASTs some measure of control over raid events? Still no decent AST AOE besides lolGravity, which we can't even use at 51 sync or below? (Same with Malefic II, ugh.)


    PLD changes also seem like a potency band-aid rather than addressing the more long-term identity crisis that the class seems to be having currently. But PLD mains are more qualified to speak their thoughts on that than I.
    Cause Malefic II is almost akin to Stone III. On the flip-side on the Gravity issue, AST has a way easier time pre-50 dungeons like AV than a WHM does because of AH being available unlike Medica II. But alas unless you take Blizz2 as AST you don't really have good AoE until 52.

    Guaranteed cards were never going to happen, and YoshiP mentioned the potency increases originally were to account for the card RNG.

    One thing for sure on PLD changes is the TP should be less than an issue even as OT. Shield Oats was already cancer in the last raid and getting back 5% is progress.
    (0)

  2. #2
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by technole View Post
    Guaranteed cards were never going to happen, and YoshiP mentioned the potency increases originally were to account for the card RNG.
    Yoshi-P has also said that 2.0 WARs were perfectly fine and needed no adjustments. The devs can be out-of-touch with the meta just as much as any player, if not more so. It's still puzzling to me that they think a core job mechanic is perfectly balanced when far too much if it relies on RNG, and unlike MCH (the other job afflicted with the RNG curse), we have no tools to offset it (Shuffle change is a step in the right direction, though). It's like saying, "Selene MIGHT use Fey Wind here...or she might use Silent Dusk. Sorry gg try again in 30 seconds.".

    Honestly, though? I could live with the fire-n-forget card system if they would just fix poor Noct Sect already. Everywhere I look raids are recruiting for SCH, or WHM/AST, but NEVER SCH/AST. They're meant to be a substitute for either healer job and they're failing tremendously at one half of it.
    (2)