Page 9 of 22 FirstFirst ... 7 8 9 10 11 19 ... LastLast
Results 81 to 90 of 302

Thread: 3.2 Patch Notes

Hybrid View

  1. #1
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Feel left out as SCH on all those job changes Though, we really didn't need any.

    Liking/Looking forward to:
    • PLD Buffs
    • AST Buffs
    • MNK Buffs
    • SMN Buffs 0.0
    • Materia Daily/Weekly's
    • UHD Resolution UI
    • Place AoE on Target
    • Dyeable starter gear
    • Duty Finder / Party Finder integration
    • Placement showing in queues
    • Lore being added to HW hunts
    • Cooldown timers on hotbar

    Wish
    • Containment Bay Weapon was higher level, seems obsolete on release like Bismark
    • Mentors didn't have to add newbies to the Novice Network
    • SSS clears could be a PF requirement via tickbox

    Reserving Judgement on actual content
    • Containment Bay fight
    • AntiTower
    • Lost City of Amdapor Hard
    • Main Story
    • Hildibrand Story
    • Midas Story
    (1)
    Last edited by Kaurie; 02-20-2016 at 01:07 AM.

  2. #2
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaurie View Post
    Feel left out as SCH on all those job changes Though, we really didn't need any.
    A change to Dissipation would've been nice, but otherwise I agree.

    Wish
    • Containment Bay Weapon was higher level, seems obsolete on release like Bismark
    Bismark was obsolete because (a) Uncapped Tome weapon was higher ilvl and (b) Ravana weapon was also available on release, so you could go for that while using Law weapon as your holdover.

    At i220, Sephirot weapon is only below Lore and Midian weapons which you won't be able to get right away. It will make a good entry level weapon for Savage, just like Ravana's did for Gordias.
    (6)

  3. #3
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by FeliAiko View Post
    A change to Dissipation would've been nice, but otherwise I agree.



    Bismark was obsolete because (a) Uncapped Tome weapon was higher ilvl and (b) Ravana weapon was also available on release, so you could go for that while using Law weapon as your holdover.

    At i220, Sephirot weapon is only below Lore and Midian weapons which you won't be able to get right away. It will make a good entry level weapon for Savage, just like Ravana's did for Gordias.
    Precisely, uncapped Lore > Seph just as uncapped Law(upgraded) > Bismark

    That said, you are correct, it may take a few weeks to get the Lore weapon. The reason that the law one is different is because law wasn't weekly capped and it was released well before Alex etc.

    Seph I guess is only obsolete after week 3 or so

    Quote Originally Posted by StouterTaru View Post
    They look like dungeon drops, I never expect those to have a new look.
    But some of the best glamours are dungeon drops! Bogatyr(sp?) Thighboots of Ranging, so sexy.
    (0)

  4. #4
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaurie View Post
    Precisely, uncapped Lore > Seph just as uncapped Law(upgraded) > Bismark
    There is no 'uncapped Lore', it's on a 450 per week limit.

    That said, you are correct, it may take a few weeks to get the Lore weapon. The reason that the law one is different is because law wasn't weekly capped and it was released well before Alex etc.
    Yes, and that's why saying Seph seems obsolete on release makes no sense because it's not possible to get a better weapon than that on release, like it was with Bismark. Unlike the latter, Seph's will be above the new uncapped (Eso) weapons, even when upgraded, so it has more longevity on release compared to Bismark's.

    Seph I guess is only obsolete after week 3 or so
    Which is still better than not being viable at all on Patch launch.
    (0)

  5. #5
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by FeliAiko View Post
    There is no 'uncapped Lore', it's on a 450 per week limit.



    Yes, and that's why saying Seph seems obsolete on release makes no sense because it's not possible to get a better weapon than that on release, like it was with Bismark. Unlike the latter, Seph's will be above the new uncapped (Eso) weapons, even when upgraded, so it has more longevity on release compared to Bismark's.



    Which is still better than not being viable at all on Patch launch.
    Sorry I am not sure why I said uncapped on either. I meant Lore > Seph and Law > Bismark. No idea where uncapped came from on that sentence lol - hadn't had my coffee yet?

    Obsolete 3 weeks after release, is effectively obsolete on release imo. But yes, technically it is not.

    Anyway, I was mostly agreeing with you, no need to argue
    (1)

  6. 02-20-2016 01:08 AM
    Reason
    Nevermind

  7. #7
    Player
    JinbeZame's Avatar
    Join Date
    Oct 2014
    Posts
    30
    Character
    Brian Griffin
    World
    Tonberry
    Main Class
    Warrior Lv 60
    After reading completely the 3.2 notes, they didn't notice about removing the Light or Full Party requirements for Workshop crafting phases?

    Aw come on... Why not just remove the progress phase requirements and let us craft alone in workshop.

    It's irritating to bother everytime asking them to come to workshop and craft a single thing, its not necessarily to get a party.
    (5)

  8. #8
    Player
    Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Drivont O'raguille
    World
    Goblin
    Main Class
    Gladiator Lv 56
    Quote Originally Posted by JinbeZame View Post
    After reading completely the 3.2 notes, they didn't notice about removing the Light or Full Party requirements for Workshop crafting phases?

    Aw come on... Why not just remove the progress phase requirements and let us craft alone in workshop.

    It's irritating to bother everytime asking them to come to workshop and craft a single thing, its not necessarily to get a party.
    Yeah I noticed that too.... Also saw nothing about raid gear being meldable...unless I completely missed it?
    (0)

  9. #9
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    We're going to see more Mentors than actual sprouts seeking help. Also new pvp gear, yay \o/
    (1)

  10. #10
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    764
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    They didn't address dungeon relevance by considering synergy between Flash and Scorn or their damage components (or lack there of). They didn't make Clemency any more practical realistically. Why not something creative like giving Goring Blade ticks a chance to make the next Clemency instant? The change to Veil was minuscule. They could have addressed Cover to help PLD become a viable off tank. They could have made Shield Swipe into an AoE that only pacifies the primary target to help address AoE woes. They could have changed Sheltron to include magic damage. The list goes on, but the extent of their creativity seems to lie in only minutely changing values. They are out of touch with the tanking community and the meta they created.
    (5)

Page 9 of 22 FirstFirst ... 7 8 9 10 11 19 ... LastLast