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  1. #71
    Player
    Gimorian401's Avatar
    Join Date
    Nov 2014
    Posts
    46
    Character
    Skye Vrcyee
    World
    Excalibur
    Main Class
    Gunbreaker Lv 80
    STR tank came from late game where you didn't need as many HP but could now go over to more DPS to speed up fights for lets say normal mode raids and the expert. The fact that it has become the norm for even leveling tanks to go STR instead of VIT has put more pressure on the party. Extreme modes and Savage modes were designed for VIT tanks.

    As a tank I don't think I should be doing more damage than any DPS (unless they are very inexperienced or just bad or lazy). You don't need STR to hold hate. Many tanks have their DPS abilities in their rotation because hate gain is very easy . In general this should help the community since at lower level and new max level tanks should have the HP now to make the same mistakes we all did when learning to tank.

    I agree that comparing tanks DPS to BRD/MCH should be something that concerns SE. Even when using damage reducing abilities meant for support they should be doing more damage than a tank. Probably why we see few songs in DF.
    (1)

  2. #72
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    People seem unsure how the whole "STR Tank" came about.

    There was a video of a bard tanking ifrit hard mode back in the day with full vit accessories.... It's nothing new. It's been happening since 2.0 released and it was just part of the existing game mechanics. Why do you think there are such things as Vitality materia anyway? What else could they be used for? Crafted tank accessories that are HQ already are capped on the vitality they can have. Since Vitality materia serves no other purpose all I can say is it was intended...or rather, a incidental occurrence due to this being a completely reworked game.

    Well, it was a dinosaur of 1.0 I guess. Maybe people that cry "exploit" will be happy now. Personally, I think it's a nice change since won't have to spend the gil for fancy accessories like that anymore. Gearing a tank got simpler...so that's good I guess.
    (0)

  3. #73
    Player
    Aryalandi's Avatar
    Join Date
    Mar 2014
    Posts
    624
    Character
    U'semih Gah
    World
    Sagittarius
    Main Class
    Bard Lv 80
    Never understood tanks using str, tanks are supposed to tank, I've never put a single point in to str and str is way behind on my list of concerns when its come to gear, vit is what we are supposed to be using, always has been

    If a tank is doing DD worthy damage something has gone wrong. It's good that they did this honestly, and it is still a damage boost for vit tanks which since I have never str tanked has me all tingly and OP feeling.
    (3)

  4. #74
    Player
    Billeffingmurray's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Grant Highwind
    World
    Ultros
    Main Class
    Warrior Lv 68
    Nerf or buff doesn't matter to me. I will still tank like a champ and put out more damage than bad dps.
    (5)

  5. #75
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Eidolon View Post
    Dark Knight would suffer the same issue on the inverse - if the tank buster wasn't Magic-Based, they'd consistently take more damage than Paladin to the same tank buster and the Paladin could just alternate in their Bulwark to cover the Hallowed.
    Indeed, but DRK is not sold as the "Ultimate mitigation" tank. And he has the increased MT damage output to compensate for that.

    Quote Originally Posted by Eidolon View Post
    Let's not neglect that, in physical encounters, Paladins have an additional level of mitigation on top of their already relatively equal mitigation. As stated, they also have Stoneskin, Clemency, and Divine Veil to help with keeping themselves alive (Can't actually recall if divine veil procs on themselves though.)
    Divine Veil doesn't affect the PLD...saddly. And the issue, is that WAR already has anything you want for physical fights, while doing more damage.

    BUT ! With the new patch and what we know of it already, I'm very hyped to see how PLD will fare now
    (0)
    Last edited by Reynhart; 02-19-2016 at 11:46 PM.

  6. #76
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Thing is it has not only been Warrior, i have out dpsed dps as DK as well. And don't laugh, the odd time as PLD as well. (obviously due to bad dps for this one)
    This will perhaps correct some of the mistakes
    (0)

  7. #77
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Think I only have 1 str item, only cus I couldn't wear 2 of my ilv 210 tanking rings. I will be glad to see STR tanks be gone, as a healer it irritates me when I see tanks at 15/16k when on my tank I am around 21k in dungeon but more so that the HP seems to drop so much quicker that I usually have to resort to staying out of Cleric stance the entire run.
    (0)
    Last edited by AlphaFox; 02-20-2016 at 03:38 AM.

  8. #78
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Tanks need balancing its so painfully obvious. I feel bad for our support DPS, not you poor tanks.
    (1)

  9. #79
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by FoxyAreku View Post
    snip.
    I cleared A1S week 2 due to lack of a dps week 1. A2S the next week. While the initial clear was done in tank stance, it wasn't long before I was in dps stance the majority of the time, and then full time. A2S I learned almost fully in dps stance. A3s and a4s didn't take long for mostly dps stance either

    Compared with coil, damage on the tanks is low. Theres only really two tank busters, one in A1S and one in a4s.
    (0)

  10. #80
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Eidolon View Post
    Under no scenario does a the best WAR/DRK do "Twice the dps" of the best PLD. There is a gap there, yes, that is definitely noticable. The spread between Top DRK and top WAR is much closer than the difference between the best PLD and the best DRK/WAR. But "Twice"? Please. Stop relying on over-exaggeration for your arguement.
    If those numbers came from FFLogs, I find that a lot of their top parses unfortunately come from people loading up the party in ways that purposely boost a single person's damage so they can "top the charts," which can make them kind of an unreliable source. Not to mention, PLD and DRK dps are both affected by whether or not there's a WAR in the party. PLD/DRK compositions require you to have a NIN for optimal tank DPS, so I was including that in my late-night thoughts. Was I indulging in a bit of hyperbole? Yes, yes I was. That doesn't change the fact that the gap exists and it's still pretty wide, though.

    Dunno. Comparing the top players also doesn't seem like a reasonable way to compare when most players are... well, average.
    (0)

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