Bard and mch damage is a completely seperate issue that could be reworked. Ultimately i remember yoshida or some dev saying that since they were a mobile ranged dps, they can keep dpsing in situations that a melee could not due to movement thus their overall output was lowered a bit. You all should make your own thread.

Some tanks threatening to quit is ridiculous, so is this whole dps arguement, my opinions unchanged. Im still going to give it a chance and see how it goes. Pld is the ultimate mitigator, thus its output is lower. Even yoshida stated this. However war and drk have decent dps for good off tank potential. When you take that away, you end up with the old 2.0 threads saying everyones just taking 2 paladins.

Look, at the end of the day bosses die from a teamed effort of dps. Whenever something gets nerfed, you lower your options and chances. Only thing i see here though is people worried about their damage in comparison to justify this nerf. I think its great for people who only use fending to see some damage improvements. I just hope the people preparing to switch back to fending dont suffer much of a loss. Im still curious how this will affect melded jewelry though since you can increase vit and str together higher than you could just 1 by itself on jewelry.