Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast
Results 61 to 70 of 97

Hybrid View

  1. #1
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    It's quite disgusting to see how people quickly turn on eachother and segregate people into "STR Tanks." Going as far as calling said people who choose to optimize their play as "not real tanks."

    I absolutely find it insulting that people dare demonize us in such a way when all we tried to do was help complete a fight using our understanding of our class to reach maximum efficiency. I don't even understand why we have to get so butt-hurt over the idea that someone is contributing close to us. As if someone else contributing to a respectable level to us is a bad thing. This is truly a selfish mindset.

    At the end of the day it won't change how a tank plays their class (Maximum potential: Hold Aggro, Reduce Damage, Deal Damage) as opposed to the absolute bare minimum (Hold Aggro) that the community perceives as the appropriate or 'normal' way to play and should be the standard.

    "Hey someone is doing better than me! It's much easier if they got nerfed rather than me having to go out of my way to improve!"

    Being nerfed in any shape or form will make you feel bad no matter how you look at it. Regardless, I'll still be playing WARRIOR. Not some sub-standard meat bag that people like to lump the Tank Role as.

    On a more optimistic note: The change has more pros than cons and should be welcomed as such. People will stop letting fending accessories drop(for some god-forsaken reason) and the quality of a player will mostly be returned to his skill rather than the choice of his gear. A more than worthy trade-off if it helps stave off this delusional mindset.
    (6)

  2. 02-19-2016 05:51 PM
    Reason
    I don't care anymore

  3. #3
    Player
    Darkside302's Avatar
    Join Date
    May 2015
    Posts
    18
    Character
    Toon Link
    World
    Ultros
    Main Class
    Alchemist Lv 60
    Argh once again another thread using "tanks" and lumping all 3 of them together. Only WAR does too much damage and needs nerfing. PLD are the weakest thing in the game which is fine...working as intended (you're a tank after all not a dps). Can we change the word "tank" to "WAR" in this thread and you'll be fine.
    (1)

  4. #4
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Darkside302 View Post
    Argh once again another thread using "tanks" and lumping all 3 of them together. Only WAR does too much damage and needs nerfing. PLD are the weakest thing in the game which is fine...working as intended (you're a tank after all not a dps). Can we change the word "tank" to "WAR" in this thread and you'll be fine.
    *DRK hides in dark, secluded corner of the room so people don't notice it's equal damage to WAR*
    (5)

  5. #5
    Player
    Ciri_Wolf's Avatar
    Join Date
    Jan 2016
    Posts
    168
    Character
    Cat Mommy
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Never understood the point with people who only tank for numbers. I tank because I like pulling enemies and being the focus. And because war and drk look awesome swinging weapons.
    (1)

  6. #6
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    fending tanks atm can not hold agro and str can mostly but suddenly if the new fending = dps dishes out lower dps and emity modifier isent incresed alot we will have many dps haveing to tank for the tanks.

    tanks will be like throttle your damage to good dps then suddenly wipe dps is not dpsing enougth please look foward to it.
    (0)

  7. #7
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,227
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valkyrie-Amber View Post
    fending tanks atm can not hold agro and str can mostly but suddenly if the new fending = dps dishes out lower dps and emity modifier isent incresed alot we will have many dps haveing to tank for the tanks.

    tanks will be like throttle your damage to good dps then suddenly wipe dps is not dpsing enougth please look foward to it.
    What nonsense. Equally geared and skilled tanks will never lose their enemies to DPS. Unless you're the kind of person who unloads their chain while the tank still rounds up the mobs.

    Seen enough monks instantly use shoulder tackle on trash the moment I lobbed the shield (not necessarily tackling the one that was lobbed, mind you) because they couldn't wait until I was done grabbing the other groups.
    (3)

  8. #8
    Player
    Ragnorak's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    170
    Character
    The Tank
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Read the rest of the paragraph.. Stop going ibto panic mode off a sentence
    (0)

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Or, you can think of it like this.
    Tanks will specialize in VIT starting from 3.2, so they'll have bigger HP pools, allowing them to stay longer out of tank stance (Since they're also making adjustement to make stance dancing smoother for all tanks), avoiding the damage penalty, and thus doing more (and more consistent) DPS than current STR tanks.

    The new damage formula will bring lower numbers, but the context will surely even it out.
    (1)

  10. #10
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Bard and mch damage is a completely seperate issue that could be reworked. Ultimately i remember yoshida or some dev saying that since they were a mobile ranged dps, they can keep dpsing in situations that a melee could not due to movement thus their overall output was lowered a bit. You all should make your own thread.

    Some tanks threatening to quit is ridiculous, so is this whole dps arguement, my opinions unchanged. Im still going to give it a chance and see how it goes. Pld is the ultimate mitigator, thus its output is lower. Even yoshida stated this. However war and drk have decent dps for good off tank potential. When you take that away, you end up with the old 2.0 threads saying everyones just taking 2 paladins.

    Look, at the end of the day bosses die from a teamed effort of dps. Whenever something gets nerfed, you lower your options and chances. Only thing i see here though is people worried about their damage in comparison to justify this nerf. I think its great for people who only use fending to see some damage improvements. I just hope the people preparing to switch back to fending dont suffer much of a loss. Im still curious how this will affect melded jewelry though since you can increase vit and str together higher than you could just 1 by itself on jewelry.
    (1)

Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast