Quote Originally Posted by Syzygian View Post
This applies to all tank stances, and wasn't the point of what I said.

What I meant is that there is nothing special gained by Grit, but out of Grit, you get literally everything and more (if you're tanking). There is nothing locked behind Grit. While satisfying, its a punishing design. As a DRK, you get candy from doing two things: 1. getting hit and 2. being out of Grit. There is nothing to alleviate the loss of having to turn Grit on or anything meaningful that you get access to by doing so.

PLD has this same problem, but, the difference is there is nothing special unlocked by SwO either, mechanically anyway. In all ways the two stances play identically, you're just passively dealing/taking more/less damage.
So?
Why does it have to?

Game's not like WoW where every tank.....hold on.

-Googles-

Oh yeah, even in WoW only one stance (Brewmasters) empowers their abilities. The rest are just straight up defensive buffs, some don't even buff enmity.

AND THIS IS 100%, TOTALLY FINE.

(I.E. adding complication for the sake of complication is in fact, complicating. Some people like that it's simple. Turn on take less damage woo woo quit with thy bitching).