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  1. #1
    Player
    Asmodai's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Nyx Dorne
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Derio View Post
    If anything I would hate for FFXIV to fall down that path of destruction.

    I have to agree with Yoshi's decision to keep a scoreboard out of pve. It is for the best.
    FFXIV is one of the most toxic MMO's i have ever played. And I have played almost all of them.
    (2)

  2. #2
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Asmodai View Post
    FFXIV is one of the most toxic MMO's i have ever played. And I have played almost all of them.
    I, and literally everyone else I know who has played this game and other MMO's think the exact opposite. I really don't mean to offend you here, but if you have perceived to view such a huge amount of players as toxic, maybe there's the chance that you're doing something wrong.

    As for the topic at hand, I'm really tired of discussing this, so I'll keep it short. Players who don't try want to keep their heads stuck in the sand, and keep console players who wish to constantly improve by seeing their numbers from doing so. Jerks will be jerks, regardless of these tools, and the majority of arguments against giving players a metric are based on misinformation and fear-mongering.
    (1)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Asmodai View Post
    FFXIV is one of the most toxic MMO's i have ever played. And I have played almost all of them.
    Quote Originally Posted by CGMidlander View Post
    Considering how many MMOs there are (literally hundreds), I highly doubt that you have played as many as you claimed for long enough to get a good idea of how players socialize in each and every one of them. Why even bother making that last point when it's obviously untrue?

    Quote Originally Posted by Odett View Post
    I, and literally everyone else I know who has played this game and other MMO's think the exact opposite. I really don't mean to offend you here, but if you have perceived to view such a huge amount of players as toxic, maybe there's the chance that you're doing something wrong.

    I wouldn't say the most toxic, but it's certainly the first MMO I've seen where people try to defend intentional bad/lazy play in parties And it's also the first MMO I've played that has no way (sanctioned) way of quantifying ingame performance relative to other players. It's a bit more pronounced here when it happens because of the smaller party sizes, and the aforementioned lack of quantifying performance to backup any sort of claims or otherwise hold DDs accountable.
    (7)
    Last edited by RiceisNice; 02-19-2016 at 10:57 AM.
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  4. #4
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    no thx , i actually like to concentrate on mechanics and rotations and not look at some stupid parser thing ^^

    when i was playing everquest 2 , most of the people used a parser though , but mostly it was just a convenient thing to have coz of timers and aoe (mobs didnt have aoe indicators like we have now :P )

    eq2 had a small community and people had some sort of manners , now that mmo are kinda a mass phenomenon a lot more people play it , so we have a lot more of jerks , who will abuse anyone and everything when u give them the ability / tools to do so ^^

    also duty finder dosnt help at all with it :P
    (0)

  5. #5
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Khemorex View Post
    no thx , i actually like to concentrate on mechanics and rotations and not look at some stupid parser thing ^^
    The two aren't mutually exclusive. Most people who run parsers also pay attention to mechanics and their rotations. On another note, if you do ignore mechanics to push a parse - you die and your DPS lacks.
    (6)

  6. #6
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kaurie View Post
    The two aren't mutually exclusive. Most people who run parsers also pay attention to mechanics and their rotations. On another note, if you do ignore mechanics to push a parse - you die and your DPS lacks.
    Also, given that the request was to have it at the end of the dungeon, how is she going to be distracted by it during the dungeon.
    (5)

  7. #7
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    There's obviously benefits to both sides, just like there are pitfalls. Yes, knowing how well you did is extremely helpful for bettering yourself. But that doesn't mean that the elitism and toxic players just magically won't abuse it or stop existing. Please don't act like it is never going to happen. Likewise, while having a better community with less issues is nice, getting bad players to realize they aren't doing that well is a good thing. Not everyone is going to abuse the system and it WILL be helpful. Both sides are completely valid and it all depends on what part of the game people value over other parts. Some would like to keep away from the toxic environment, even if it's only a few bad attitudes, that outweighs the bad players. Some people want better players, even if some still won't bother, that outweighs the bad attitudes. So in the end, it's up to which the developers prefer. There is no right or wrong here.
    (1)

  8. #8
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I find it funny because they have it implemented in PvP. They could just transfer it over to PvE with some needed changes of course. See the total damage people did in the whole dungeon run.
    (0)

  9. #9
    Player
    Silica-chan's Avatar
    Join Date
    Apr 2015
    Posts
    477
    Character
    Rena Kangawa
    World
    Shiva
    Main Class
    Monk Lv 90
    As long as I can turn that stuff off so I don't have to look at it after every instance fine idc.
    (0)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Press on C to see your stats

    But what there can be after a dungeon run is a rating list that rate the performance of the whole party.
    Like how many chests were opened, how many enemies were killed, how many members died, how many said "Hi" at the start

    Something like this:

    (1)
    Last edited by Felis; 02-19-2016 at 07:00 AM.

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