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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    Battlecraft leves need exp adjustment

    Currently when leveling battle jobs the leves at 50-58 give very little exp.
    lv - exp
    lv50 ~14000
    lv52 ~15000
    lv54 ~18000
    lv56 ~21000
    lv58 ~28000

    Something should be done the tradecraft and fieldcraft leves give about 10x this amount.

    Leveling battle classes is already very hard after the first there is almost no reason to do battle leves when fates are giving so much more exp then this and faster to do.

    SE I would suggest increase the battle leve exp by 10x for both normal and temple leves on battle jobs. This would actually make them worth doing.
    (8)

  2. #2
    Player
    Melondra's Avatar
    Join Date
    Mar 2012
    Location
    Aht -Uran
    Posts
    261
    Character
    Melondra Lorena
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Leaves need massive adjustments actually, the leave allotment should be set to unlimited, there is no reason to put a number on the amount of leaves you can do.
    (4)

  3. #3
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    A level 52 large-scale temple leve giving 100k is by no means bad. I do agree that the normal leves are really rubbish though and take far too long for what they give you.

    That said, SE wants you do run dungeons as a main leveling tool and there's little reason not to - you get both very good exp and can passively gear up for later content.
    (0)
    Last edited by seekified; 08-18-2015 at 08:15 PM.

  4. #4
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Battle leves should not give 10x amount or anywhere near what gatherer and crafter leves get because unlike battle classes, crafters/gatherers can't level through dungeons, fates, raids, trials or hunts plus rarely have any quests can do (like just 1 every 5 levels). That is why crafting and gathering leves give much more. The DoW/DoM daily roulette is the equivalent of the DoL/DoH daily GC provisional in it's service to the classes but other than GC provisionals the DoL/DoH only have leves and another very limited daily amount of beastman quests which can help speed up the process outside of pure crafting or gathering grind. Collectables are good for DoL but bad for DoH so that's only partially helpful to DoL/DoH in general.

    This isn't to say I don't think battle leves should give more than they do but no where near what your asking for in the original post. Battle leves should give in my opinion the same amount as quests give for that specific level so if for example doing a level 58 leve it should give around 40k exp like quests at that level do. Fates should give less than battle leves because unlike leves, fates are not restricted by a limited allowance so fates should remain around same amount of exp as they get now. Neither fates or battle leves should give more than quests but battle leves should get the same as quests while fates get less.

    On the topic of leves themselves, specifically leve allowance...I would like it if SE doubled the amount get so instead of 3 more allowance every 12 hours you get 3 more allowance every 6 hours. I understand the importance of having a limit but the current limit is a little bit too restrictive in my opinion since there are 7 crafting classes and 3 gathering classes which rely on them to a very high degree. That's not even including the 12 battle classes which might also make use of that same limited amount. As far as I am concerned the increased amount of classes in game now since leve allowance first came out and the increased cap on levels justifies increasing the amount of the allowance.
    (2)
    Last edited by Snugglebutt; 08-19-2015 at 10:41 AM.

  5. #5
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Snugglebutt View Post
    Battle leves should not give 10x amount or anywhere near what gatherer and crafter leves get because unlike battle classes, crafters/gatherers can't level through dungeons, fates, raids, trials or hunts
    A tradecraft leve that takes anywhere from 10 seconds (item bought from MB or vendor) to a few minutes (crafted yourself) should give 10x the exp of a battlecraft leve which takes ~ 5-10 minutes porting, flying to the area, performing the leve and then coming back to foundation to turn it in? And your reasoning is because there are more xp options for battle jobs? GC turn ins can give MILLIONS of xp for a single turn in and god forbid you actually CRAFT items that you can even do afk with quicksynth if you really wanted to.
    Battlecraft leves are an insult - they should give 3-5x the xp that they currently give, period.
    (3)

  6. #6
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,056
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    I concur with the original poster, I just waited 25 minutes at L52. This is what I got:


    * This is with food buff bonus.

    At L50, the difficulty of all the guildhests becomes irrelevant, so it'd be nice if all of the hests provided a fixed amount of XP greater than roaming enemies in non-instanced zones and completion bonus was similar to trials.
    (0)

  7. #7
    Player
    Maxion's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    34
    Character
    Maxion Muiredach
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    I concur with the "Leves needing EXP adjustment" as well. While people maybe like to level in dungeons and/or FATEs...people should have the ability to level how they choose and *not* be punished for it. I don't really find sitting in queues and repeating dungeons over and over again to be vastly entertaining. Yes it *is* a good way to level, but does variety really hurt that much in order to punish the EXP rewarded from these battle leves in order to force players into FATEs or dungeons? Now I don't think they need to be as much as crafting or gathering leves but a big boost is definitely needed here to give players another option. Doing stuff outside of events on the map or running a dungeon is never a bad thing and shouldn't be considered as such at all lol.
    (1)

  8. #8
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    battlecraft leves are a waste of time in my opinion. it is much more efficient to run dungeons and FATE grind still to this day. They want player out in the open world doing content like FATEs so I doubt they will ever buff them to the point that they take the place of FATES. They could do a little something though.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  9. #9
    Player
    Maxion's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    34
    Character
    Maxion Muiredach
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Mikedizzy View Post
    battlecraft leves are a waste of time in my opinion. it is much more efficient to run dungeons and FATE grind still to this day. They want player out in the open world doing content like FATEs so I doubt they will ever buff them to the point that they take the place of FATES. They could do a little something though.
    Yes it is more efficient to do those ,and it definitely wouldn't hurt those too much if they did boost the EXP from leves as well. If they boosted too much it would take away from FATEs and maybe some dungeon grinding, but a boost to be proportionate to the current EXP per level ratio would be nice. If it hypothetically took 20 leves to gain a level versus the 43ish or so it would take to level from 51 -> 52 (starting @ 0 exp), then that would be a nice boost imho. It could scale up to be more per level obviously as the levels go up, but nothing like a full 100 or something to level lol.
    (0)

  10. #10
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I suggested this via in game suggestions as well. Battle leves absolutely need a huge boost in xp.
    (1)


    MORE HIGH HEELS + INSTANCED HOUSING! !

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