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Thread: PLD cross class

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  1. #1
    Player Februs's Avatar
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    Quote Originally Posted by wereotter View Post
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    This has been a common gripe among a lot of the jobs for a very long time, more so for Pld's than most. They have one of the worst cross-class kits in the game. It's one of the reasons why people have made numerous requests for Esuna, Invigorate, or Blood for Blood (especially considering Gld can use them but Pld can't, for some reason), to be cross class skills. That, or change Cure to scale with Str instead of Mind on Pld. Since the beginning, Pld has had an empty and "wasted" slot, but they're not the only ones.

    SE received more complaints about cross class skills than Santa Clause receives wish lists at Christmas. Their response was to ignore them. They then decided to make all future jobs start at lvl 30 and have no starter classes.
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  2. #2
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    wereotter's Avatar
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    Quote Originally Posted by Februs View Post
    It's one of the reasons why people have made numerous requests for Esuna, Invigorate, or Blood for Blood (especially considering Gld can use them but Pld can't, for some reason), to be cross class skills. That, or change Cure to scale with Str instead of Mind on Pld. Since the beginning, Pld has had an empty and "wasted" slot, but they're not the only ones.
    I can agree that invigorate at least would be helpful, but the difference there would also mean that you'd have to change to be able to cross class from lancer rather than marauder. That's not nessicarily a bad thing but it would make more of a player upheaval than simply adding in other options. Paladin can already cross class from conjurer so it'd just be a difference of adding one additional option, and so could deb implemented much more easily and without a backlash from players who might not want to lose foresight or mercy stroke.
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  3. #3
    Player Februs's Avatar
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    Quote Originally Posted by wereotter View Post
    I can agree that invigorate at least would be helpful, but the difference there would also mean that you'd have to change to be able to cross class from lancer rather than marauder. That's not nessicarily a bad thing but it would make more of a player upheaval than simply adding in other options. Paladin can already cross class from conjurer so it'd just be a difference of adding one additional option, and so could deb implemented much more easily and without a backlash from players who might not want to lose foresight or mercy stroke.
    I'm fine with it the way it is, honestly, but ... if we're talking theoretically, then the question would be: Is the Dps increase is worth the mitigation decrease?

    Firstly, Gladiator already takes cross class skills form Lancer. In fact, before Dark Knight was announced as a Tank, a lot of use were theorizing that Drk would be a Dps job which branched from Gladiator using Lancer cross class skills instead of Conjurer. That obviously did not happen, and Drk was made into another tank.

    As things are, Plds would see a pretty hefty Dps increase from lancer skills. Fracture is already a Dps loss, so it's not used. Mercy Stroke is a Dps gain, but the gain is pitiful. Blood for Blood more than makes up for both. Combined with FoF and Sword Oath, that's a pretty big increase in dmg output. Invigorate would also make Pld dps increase over time, because their Tp would actually be sustainable for a change.

    The two BIG losses would be Bloodbath and Foresight. Foresight is a weak CD, but it works wonderfully with the Pld kit. It would be a big blow to lose it, especially considering how long the rest of Pld's native CD's are. Un-traited Bloodbath is also not all that great, but it also works really well with Fight or Flight + Sword Oath. Worse yet, if a Pld could use B4B + FoF + Sword Oath all together it would REALLY suck to not be able to take advantage of that extra dmg for self-healing by using Bloodbath.

    Personally, I don't think the Dps increase is worth the mitigation we'd be sacrificing ... of course, that's IF SE took away the MRD skills. If we could use both MRD and LNC then it's a whole other story. If we had both, the Pld cross class kit would be: Stone skin, Foresight, Mercy Stroke, Blood For Blood, and Invigorate. I can only imagine what the backlash would look like for SE though. It would be extremely entertaining and ironic to see the wave of Forum posts complaining about how overpowered Pld would be, especially with it's long history of being so broken.
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    Last edited by Februs; 02-18-2016 at 05:26 AM.

  4. #4
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    wereotter's Avatar
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    However if PLD cross classed from lancer and MRD, then that would also require a change to how to unlock paladin. Unless you changed what it's secondary job is from conjurer to MRD or LNC and required one of those to be at lv15 instead when you go to unlock the job, it would be the only job that requires a secondary job at level 15 that you then can not cross class from, and would also create the question of what happens to players who maybe leveled up only GLD and CNJ and unlocked PLD if they make that change?

    Also just my take on it, I feel like a paladin using blood for blood is somewhat opposed to the concept of this job. If you're meant to be a damage sponge as PLD, in my eyes, is built, then why would you want to intentionally give yourself a vulnerability increase? It would seem to fit the mantra I've heard healers tell DRKs "drop grit, eat shit" that will make them hate you for intentionally making yourself harder to keep alive at the gain of a minimal DPS increase.
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  5. #5
    Player Februs's Avatar
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    Quote Originally Posted by wereotter View Post
    Also just my take on it, I feel like a paladin using blood for blood is somewhat opposed to the concept of this job. If you're meant to be a damage sponge as PLD, in my eyes, is built, then why would you want to intentionally give yourself a vulnerability increase? It would seem to fit the mantra I've heard healers tell DRKs "drop grit, eat shit" that will make them hate you for intentionally making yourself harder to keep alive at the gain of a minimal DPS increase.
    True, but it depends on the circumstances.

    A vulnerability increase does not mean much when you're off tanking. It would just be a flat increase to dps ... assuming you don't go out of your way to stand in AoE's. Further, when main tanking, the amount of mitigation caused by swapping oaths with Bloodbath + FoF is actually quite substantial. It's basically like having an extra Regen for 15 seconds. B4B would only amplify this effect. The vulnerability of B4B would be outdone by the Pld's active healing (especially with increased auto-attack dmg from Sword Oath). Pop on a Rampart and you probably wouldn't notice the dmg increase at all. The only exceptions would be on major dmg spikes like TB's and cleaves, but you shouldn't be swapping oath if you're expecting that kind of dmg anyway.

    A fun side note. Back in the Secure days of FL, a lot of Pld's would actually chose to roll as GLD instead, just so they could run with cross skills from Lancer. They lost all their Pld skills (including Sword Oath and Spirits Within), but gained an overall Dps increase using B4B, Invig and their PvP skills (such as Full Swing). There wasn't a huge difference in overall Dps, but if you were a particularly aggressive player it was an exploitable kit that got massive returns. Pld's that chose to do this saw dramatic decreases in their overall defense, but Bloodbath kept them sustainable for short bursts of combat, so long as the healer was aware of what they were doing.
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