How many people are hoping that samurai becomes the next tank?
What would seperate a samurai tank from the other tanks already in the game ?

How many people are hoping that samurai becomes the next tank?
What would seperate a samurai tank from the other tanks already in the game ?
What is a 'tank XD'? That aside, I'd prefer Samurai as a DPS as opposed to a tank. There aren't really any variants they could offer that would make it feel any different without being too reliant on altering team strategy. For instance, an ability that did more damage the lower your health was. You'd need to rewire like 70% of all Healer's out there to not spam cure on you to maximize things like that. On the other hand, since a DPS isn't a priority healing target the mechanic would be a bit more viable. Much like we don't need another healer at the moment, another tank seems just as unnecessary.
Last edited by Judah_Brandt; 02-11-2016 at 12:13 PM.
People are gonna say they want SAM as a DPS, but what if red mage releases at the same time as SAM?
It probably won't be. It's just a theory, but the odds are good that SE will follow the same formula with Heavensward as they did with A Realm Reborn (they seem to be so far). If they do, we can safely expect to get one Dps job release before the next expansion.
In ARR, we had all our starter jobs, but shortly before expansion came out SE gave us the Ninja. For HW we have 3 starter jobs (DRK, AST, and MCH). I'm expecting SE to release one additional Dps job before we reach 4.0. Given that HW has been full of "near-eastern" references, and we already had an event which introduced a Samurai character, the odds are good that Samurai will be the job they release before the end of this expansion. This would leave Red (or Blue) Mage for the roll out of 4.0.
Obviously, none of this is confirmed, but the pattern is there, and SE seems to be following it to the letter. So, if I were a betting man, this would seem like a pretty good place to lay down my money.





I believe it was said in one of the Live Letters or interviews that they won't be releasing any more jobs until next expansion.
Yep, found it: http://www.siliconera.com/2015/07/14...any-time-soon/
They said something similar before HW came out. Early Ninja speculation originally teased it to be a possible expansion job, but they rolled it out before HW. It would not be the first time that SE said one thing and did another, and everything is up in the air when they use uncertain terms like "probably."I believe it was said in one of the Live Letters or interviews that they won't be releasing any more jobs until next expansion.
Yep, found it: http://www.siliconera.com/2015/07/14...any-time-soon/
That said, I wouldn't be surprised if they actually meant it this time. HW has a much shorter shelf life than ARR, so even if they wanted to release a new job before 4.0, they just might not have the time. In which case it makes sense for them to be using those uncertain terms. Better that then making promises they can't deliver on.
Last edited by Februs; 02-12-2016 at 07:17 PM.



If we end up having another tank with a sword, I would at least like their basic combo to use horizontal slashes (conal aoe) to set them apart. Sustained aoes that aren't a TP drain. And maybe an energy burst kind of thing that generates enmity over a huge range, like the sort of range heals and bard songs reach. Just thinking about how to make it really easy for new tank players to use.

Samurai is going to be a DPS class. I can't find where they discussed it directly right now, but it was in a live letter or an interview at one point.
As for what happens if they release it along side Red Mage. My money says Red Mage will be our next tanking class. I can't figure a better way to represent their theme of melee weapons, black magic and white magic. Making them a DPS or a healer will require they minimize one side of the magic and likely eliminate and melee action they would take part in. As a tank we get melee activity and maybe some weapon skils, Black magic could be ranged threat generators, DOTs, and maybe something like an energy shield that damages attackers hitting them. Meanwhile White magic can be represented in defensive buffs and self heals. Perhaps the En spells (Enfire, Enthunder, Etc...) can be stances.



They also used DRK as a dps example branching from GLA. I wouldn't hold my breath, they keep making these questionable decisions.


That was a really old old example.
For SAM as a DPS, they talked about it when DRK was revealed.
In the beginning, they wanted SAM as a Tank and DRK as a DPS. But since another "eastern-themed" job was released recently (Ninja), they decided to postpone SAM and focus on DRK...it also felt better with the mood in Heavensward.
But they really needed to add another tank, so they switched their initial role.
And that's why there is a very high probability that SAM would eventually be released as a DPS.
If it was a tank, though, I'd like something like mitigate+counter kind of tank. Several combos that put you in a counter stance for a few seconds, one for physical skill, one for magical skill, one for simple auto-attacks (Probably the enmity combo).
And you have to maintain these stances to keep your mitigation, while anticipating the stance you needed few GCD prior.
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