Company's want 25 year olds who can work long hours and a university degree with 6 years of experience. :P
Company's want 25 year olds who can work long hours and a university degree with 6 years of experience. :P
This reminds me so much of FFXI's endgame scene a few years ago. x.x "Just wait til next month when they patch in the next carrot on the stick. You still need to go through 4-year-old story missions and get that ring before we'll let you come with us. No, it's not soloable. No, we're not gonna help you through it, we already got ours."
Thank goodness they made it more solo-friendly in the recent years.
I have found on Brynhildr, that there are indeed, many PF groups that don't accept new players, but there are also those that do. My advice is, join the learning parties until you are comfortable playing the role you wish to use going into these raids and then start setting up clear parties, or try messaging weekly clear party leaders and explain that you basically know the fight and just need to official clear at this point.
This is how I have made my living with raids/primals. I am about to start AS my self and so I too will have to do this long painful process. XD I feel it is worth it in the end usually if you like raiding enough.
IRL? What's that? Sounds dreadful!
Not at all. No one is required to take you through any content. Sure, it's nice if people do, but they are by no means required. I am also a raid leader, and let me tell you something: working around the schedules of 7 other people, as well as your own, while dealing with RL stuff like your job, or school, or both, in order to consistently meet every week,is not easy at all. We raid 2 days a week and while we have a lot of fun doing it, we also don't have a lot of time to spare. When we look for replacements, it's completely understandable that we would prefer someone who already has experience, because we are short on time, and a lot of raid groups are like this. I'll sometimes go out of my way to help people, but other times it's just not reasonable, and also considered selfish if I don't take into account the opinions and time of 6 other party members when I invite a newbie into a group.my goodness.. this is just ..soo wrong.. any new will be late ..ANY new player will be late because guess what tyhe didnt start a century ago. How are they going to enjoy the content that nobody is willing to help them with in the first place ? since according to you most of the players by the time those new addition reach that level will be well over it and dont care IF someone else needs help..my goodness...and people Wonder why I lost faith in this comunity
To be fair though, he does have a point to an extent, and the raiding tier as of now only exasperates it to a degree that it's become such a big issue for the community (this wasn't as evident of a problem during 2.x coils). It's not just alexander, but content in general; the older it gets, the harder it will get to find people that are interested in doing so, especially if it's not in a proper gating or curve (bismarck EX for example, there's absolutely no incentive to do it again except for shiggles, it doesn't even have a mount drop).
In the case of gordias savage, it's not up for debate that it's hard, probably too hard for what the intended audience is (it's supposed to be the raiding difficulty for statics to jump into, compared to SCoB savage that's meant to be hard). One of the effects was that its broken statics due to them stopping a wall...usually ones that are composed of group of friends or otherwise non-serious raiders. It creates a bit of a rift between wanting to play with your friends and getting content done, and no one likes being stuck on the same fight for 4 weeks. Another one was a large amount of players transferring off their server to a larger one with a bigger raiding scene, enough to the point that even Yoshida has admitted is the case for JP servers, doubly so for our servers that have a relatively worse raiding population (and from my observations on my server, it's one of the smallest servers there is and you'd be hard pressed to even fill a PF for learning.
Combine both aspects, you have a diminishing population on most servers, as well as loss of interest for lower floors like A1 and 2, it's hard to play catch up to a raiding scene that's tuned so high.
This is my circumstance as well. Fights like A3s are just outright unfriendly to subbing even a single person because you need everyone to be on board on the same strat and positioning from start to end. Even if you get in someone who has already cleared it, a misposition during protrean wave, or a mishandling of last phase digities can mean a wipe, and these are the sort of things that require you to know who and what your party does.When we look for replacements, it's completely understandable that we would prefer someone who already has experience, because we are short on time, and a lot of raid groups are like this. I'll sometimes go out of my way to help people, but other times it's just not reasonable, and also considered selfish if I don't take into account the opinions and time of 6 other party members when I invite a newbie into a group.
Last edited by RiceisNice; 02-17-2016 at 01:07 PM.
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3 words OP...
Mentoring: Progression Lv60
Its a shame it doesn't exist..![]()
Last edited by Toguro; 02-17-2016 at 01:05 PM.
Also the new dummy system coming in the next big patch might actually help with this issue as well.
IRL? What's that? Sounds dreadful!
I don't really get how the majority of groups in party finder have an "experience required" status on day one of the update for things like new EX trials by the time I get home from work. The ones that don't have the typical members that disconnect, leave after one wipe, or otherwise start fights with each other. I don't know how you're supposed to make any progress in party finder when half of them want experience you don't have and the other half clearly shouldn't be playing a group-based game given their behaviors.
This wasn't an issue for me when I had a nice static back on Famfrit, but I don't have the predictable and regular schedule for things like that these days on my new server. It just feels like anything not in Duty Finder means it's just not going to happen for me.
I doubt I am the only one. My friends love to join for clears as well... Maybe we aren't the majority and also often work on double purpose ("Free law" if you want to call it like that after a clear 2 hrs later, Token, chance on mount etc) but we still a good amount of people and some of us on every server![]()
>.> The derp is within you! JUST BELIEVE <.<
.................\o/\o/ YADDA \o/\o/....................
Want to join the Eorzean Derp? Use recruitment code M482YUK on Mogstation for a free Friendship Circlet which gives bonus XP up to level 25 ^^
Raiding is only fun if you party with people who don't have a stick up their butt and treat it like a job (which seems to be most static players, who in my experience have been utterly insufferable more often than not). All of my raid clears have come from playing with friends who happened to be on at the time and wanted to play together. The notion that you need a static or some kind of "dedication" to make it worthwhile is ridiculous, e-peen inflating nonsense.
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