Move to one of the several servers in need of more people, where unsold plots still exist. Coeurl, for instance, still has a good 20 plots for sale. It's also important to note that Wildstar actually didn't make it work. All of Wildstar's houses are solo instances... same with Rift, Everquest II, and just about every other game that has attempted individual housing. Solo-instanced housing is an infinitely easier problem to solve than housing zones, because you always have exactly the number of housing plots needed for the players that want them. Housing zones mean you can't instance them based on demand, because people will start buying houses in their own unpopulated zone, and spool off an entirely new zone just for them, and it will waste far more resources than solo-instanced housing. Additionally, solo-instanced housing comes with it's own UI issues... issues that have been addressed and solved in varying ways, but still, issues that have to be designed around. SE wants to create an atmosphere of living in Eorzea, and housing zones were how they accomplished that... it's far more immersive than solo-instanced housing. It does have its downsides, but it also has it's upsides. We know that they're putting a lot of resources toward alleviating the housing shortage on the more populated servers, such as adding apartments in the near future and adding entirely new housing zones in the more distant future. And they've worked the housing shortage into the designs for the Company Workshop and Diadem, allowing players without a house to share Airship access with those who do. So... it is being addressed. Unfortunately, there are other issues in other areas of the game that are just as pressing, and they have a limited staff.