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  1. #12
    Player
    Metathetical's Avatar
    Join Date
    Oct 2015
    Posts
    7
    Character
    Astra Zero
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Nandina View Post
    Elemental Damage - [...] Black mages should have every elemental attack spell that comes in three varieties: single attack, DoT, and AoE [...] Attack spells should all have the same potency, unless used on a monster that either resist or outright absorbs the damage
    This would be a great way to add hotbar bloat without adding much depth, because 90-95% of the time the enemy wouldn't resist or be weak to any elements so you'd just pick whichever element you like the most and go through your rotation. And for the other 5-10%, you'd just... do the same rotation but with the right element. The only times where it might possibly be interesting would be if you had mixed elemental resistances in the same pack.

    Think about the other single-player FF games: elemental weaknesses basically never forced interesting choices, it just became 'equip this weapon to deal double the damage' or 'only use fire magic'. That's boring.

    Quote Originally Posted by Nandina View Post
    Like I said in the post, there can be an optional land mass or zones where people who enjoy this at least have the options whereas those who don't can continue with the way things are now.
    So why would people go there? What incentive are you going to give people to do the harder content?
    (0)
    Last edited by Metathetical; 02-16-2016 at 01:51 PM.