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  1. #4
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Ashkendor View Post
    SCH/SMN didn't turn out so well, so I don't see them repeating that. I don't know whether or not classes will actually get taken out or if it's just too much of a hassle to do at this point. Classes will fall further and further behind though, as we get more job skills.
    Issue for me is, SCH and SMN are the best jobs in the game (again to be clear in my opinion). The only issue with them being the same class is having to constantly swap your attribute points between them. That said, the attribute allocations are pretty useless and I'd rather they just remove it completely. With them gone, I'd have no problem having more job paths from base classes.

    Quote Originally Posted by Ashkendor View Post
    Neither job is a failure in and of themselves. What's a failure is how difficult it made balancing them because they share so many skills, not to mention the fact that they share those stat points despite each using a different stat.
    Indeed, as mentioned above, I'd remove the attribute allocations. Also, if I were to add new jobs, I'd probably either have them share a base stat/role, or not have the ability to share a stat with a stance. i.e...

    ROG gets a tank job. They would need VIT, and I'd just have VIT work the way for that job the way VIT will work for STR tanks in 3.2 - in that VIT will increase damage for that job as well as HP in some combination with DEX. Conversely, this Rogue could have evasion skills that are based off DEX.

    Ranger/Bard from Archer (both DPS, bard more support DPS ranger more straight DPS).
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    Last edited by Kaurie; 02-16-2016 at 01:51 AM.

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