Quote Originally Posted by RyuRoots View Post
Personally, I don't have that much of a problem with the way Heavensward did the 3 new Jobs, as a response to Enkidoh. It was *extremely* awkward the first day trying to get the hang of everything for each class, but spending a little bit of time with them, none of them were quite as alien as they first felt. DRK had something very akin to a Rage of Halone combo, AST has the basic heals and esuna equivalent, etc.
My main learning curve was rearranging Ast and Drk's default hot bars to resemble my Whm and Pld's. FInding the base heal, AoE Heal, ect. Putting the HATE grabber, base 1>2>3, stun, etc together.

After that it was business as usual. And all I needed was the training dummy (and a few guildmates to test the AoE Heals) to figure out what skills were what. Mechanist didn't have nearly the learning curve for skills but to this day (Like with Bard) the rotation is still largely unknown to me.