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  1. #1
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Enkidoh View Post
    ACN though, which was officially designated as a magic DPS, (and thus INT would be it's guiding stat), suddenly had a healer Job option in addition to it's DPS Job - thus those who put all their AP into INT and wanted to play as SCH found themselves stuck, as their healing spells (which required high MND) was neutered.
    Neutered is a bit of an over exaggeration. I play a SCH and the difference between having the MND and not with points is a low amount (added maybe 100-200 to my heals at 50). I figured out the problem around my 40s and decided to just put all the points into PIE and the mana boost wasn't great, but to me was better than the MND and it helps both jobs.
    (2)

  2. #2
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DragonFlyy View Post
    Neutered is a bit of an over exaggeration. I play a SCH and the difference between having the MND and not with points is a low amount (added maybe 100-200 to my heals at 50). I figured out the problem around my 40s and decided to just put all the points into PIE and the mana boost wasn't great, but to me was better than the MND and it helps both jobs.
    In Savage content, let's just say those 100-200 extra HP healing matters, especially over the course of the fight. Plus the extra mind means that when you step into Cleric Stance (something a SCH often has to do), you can pump out more damage (again, which matters in Savage, those enrage timers are harsh) since the extra mind then becomes extra int.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

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