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  1. #221
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    Again the thing to remember is the mentor system is simply there for new players to identify and connect with vets inclined to be helpful. Nothing is stopping anyone from helping now or after it is implemented. As for the community negativity, your community is what you make it. Your community are the people who stand by you, the joy you have with them will grow and you can be happy within your realm. If you want to spread that take action, I am starting the Intermediate Hall on Ultros tonight, to help people transition from 20-HW. The only requirement is the desire to help/learn. I welcome others to do the same on your respective servers.
    (2)

  2. #222
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    The intermediate hall will be a LS
    (1)

  3. 02-18-2016 09:09 AM

  4. #223
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Judah_Brandt View Post
    Finally, a distinction that separates us super-casuals from the dirty, lower class plebian casual. Can't wait to tell all the sprouts not to listen to the un-crowned yuppies wandering around trying to help them.

    At this point I've stopped taking this thread seriously, I actually feel embarrassed that I even did so in the first place. You've got people who purposefully feel singled-out by a system that's supposed to be for the good of the community, somehow making it about themselves rather than the new players. Feeling jilted because of the limited metrics they had to use and what made the most sense is ridiculous. You can still help a player out regardless of whether you've got some icon next to your name or not.

    Let's all just try and make the game a better place, y'all.
    This is why this system will back-fire so quickly...

    Right now, the hostile environment in this game doesn't really come into play until you reach lvl 50. With this new system, it's now shoved into the ears of all new players. Many new MMO players will be overwhelmed by the "I rule, so listen up or die, little person" mentality, and will unsub. SE will then be forced to undo the system just to keep new players.
    (0)

  5. #224
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BlatantPyre View Post
    words.

    I'm not fully convinced by this. Yes, you got your bad apples here and there, but the so called toxicity doesn't seem to kick in (for me anyway) until you start doing 24 man raids or 8 man raids; 4 player content seems to be a lot more forgiving in terms of mistakes you can make whereas content with 8 or 24 players tend to punish mistakes a lot more and it's more apparent since one or two people screwing up can cost the whole raid. Regardless, I don't buy into your doomsday scenario and it's just pure hyperbole over the "what ifs". Mentors that decide to bully new players can get reported for harassment and those are taken VERY seriously by the GMs.

    If this is going to be as bad as you say, then why hasn't it happened sooner? You'd think with all this talk about elitists bullying newbies or lesser skilled players that there'd be a mass exodus and drastic drop in sub numbers already.
    (1)
    Last edited by MilesSaintboroguh; 02-18-2016 at 09:17 AM.

  6. #225
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by RyuRoots View Post
    Oh look, another player who doesn't meet the reqs and thinks the reqs are horrible. I'm seeing a recurring pattern. Why you need all three roles has been explained repeatedly, and if you still don't get it then no amount of tutoring can help you at this point. I also have no idea how you somehow take "people have bad experiences in Duty Finder" and end up with that inexplicably invalidating the mentor system requiring high level (and thus, generally experienced) players. I also have to laugh at "blatantly tell people they're not good enough". Insecure much? Only as much as you're "not good enough" to run Gubal Library at level 41. It's the bar they set, and you meet it or you don't. Seriously though, just...think about it for a minute. ACTUALLY think about it, the role requirement thing. If you tried that instead of just telling yourself how right you are about your anger, maybe you'd understand what people are telling you.
    Did you read?

    The game locks players out of this glorified linkshell based off of a level requirement of each war class at level 60, have 1000 dungeons/raids ran and at least 300 commendations. Do you know how you get those two requirements? Through the Duty Finder. Do you know how you meet the level 60 in each category? Through Fates and the Duty Finder. Again my reference to the post about Duty Finder moments is to point out there is a vast area of players at level 60 WHO DON'T KNOW HOW TO PLAY. Yet these players will have the opportunity to teach a new player harmful habits.

    I play BRD at 60 and DRK at 60, not to mention a 57 NIN, 50 PLD, 50 SCH and have a 50 DRG, have 700 commendations mostly as DPS and have ran roughly 2000 instances. But please tell me how I can't speak to new players on how to effectively play this game or teach them how to glamor, or how to dye gear, how to read the map, how to map link, how to go into the system config and move around hot/crossbars, how to make the chat box bigger, how to remove or show additional info boxes, how to display enemy health as a percent, how to make a linkshell, show them how to change text color, show them around the maps and get them the ability to teleport, explain what shout, tell, say and yell are for, how to setup a Party Finder, explain what retainers do or what GC seals are used for.

    I pass the requirements of this system except for a level 60 healing class. But please enlighten me how I can't help a new player learn all the things I said above ALL because I don't have a 60 healer. THAT is what I meant when this system so stupidly designed is telling players they aren't good enough to teach people core basics of this game.
    (0)
    Last edited by Jetstream_Fox; 02-18-2016 at 09:46 AM.

  7. #226
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    Quote Originally Posted by MilesSaintboroguh View Post
    <last post>
    Not doomsday. I simply meant that this system will have this problem. Also, you are talking about DF trolls. Right now, the reason that's the only place you run into them is because that's where they're playing. I run into them in all content somewhat regularly however, and have heard others say the same. It's just par for the course. Now, I don't know if there's some underlying need for trolls to harass new players; of course we haven't seen that, why would we when they have other avenues? I wasn't talking specifically about trolls, however (though I'm sure many will see this as an ample opportunity to abuse people), I was talking about elite mentality, which for the most part is something you don't see until late game right now. Sure, some would say that's just a different brand of troll, but I think "elites" don't intend to mess with people - they just think they're God's gift to man, and should be treated as such. Many of these people will have access to the mentor system, and they may see it as a soapbox...it only takes one to discourage new players.
    (1)
    Last edited by BlatantPyre; 02-18-2016 at 09:52 AM.

  8. #227
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by BlatantPyre View Post
    Snip.
    You, ah, didn't seem to get that I was being sarcastic and making a joke did you.
    (0)

  9. #228
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Judah_Brandt View Post
    You, ah, didn't seem to get that I was being sarcastic and making a joke did you.
    Lol sarcasm is hard over forums at times.
    (0)

  10. #229
    Player
    BlatantPyre's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    134
    Character
    Cornell Holt
    World
    Jenova
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Judah_Brandt View Post
    You, ah, didn't seem to get that I was being sarcastic and making a joke did you.
    Holy crap! Well, er...in that case...well, in that case you are in agreement with me, aren't you? Or I'm in agreement with you? Bah, the semantics...

    Either way...whoops...and I pride myself on being fluent in sarcasm...le sigh.
    (0)
    Last edited by BlatantPyre; 02-18-2016 at 12:41 PM.

  11. #230
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Jetstream_Fox View Post
    Did you read?
    Yeah, we read, and if you go back a few pages, you'll understand why leveling a healer is important in the grand scheme of things, that way we don't have to regurgitate what we've already posted. Your posts still yell "the requirements are stupid because I don't meet them!" If you don't meet the reqs. now, just go level up a healer to 60. It's not like you'll be locked out of being a mentor if you don't meet the requirements on day one.
    (2)

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