Quote Originally Posted by Alahra View Post
Honestly, I think you're overly-concerned, though.

The Mentor Roulette as is only includes Dungeons and Trials up to 2.55 (I'm assuming they aren't including Extreme fights in this, but they haven't said specifically). A mentor who has been through the Dungeons and Trials in ARR enough to have hit the 1000 instances requirement and 300 commendations requirement should generally be familiar enough with 2.55 content to guide a newer player through it.

I'm sure there will be some players who meetthe requirements that won't be worth their salt as a mentor—but I suspect their numbers will actually be fairly small among folks that are actually keen on using the mentor roulette. And those rare instances are going to exist no matter what sort of requirements they put in place, to be realistic about it.
True, but I am also thinking beyond it's current mold. We have so many players currently at level 60 that have no idea what they are doing. The whole system could and should be expanded if it is actually implemented in a way that works.

If the game was static, the current system is fine. But it is not static, it is constantly expanding, and if they include this in the design they should have to waste less resources revamping it as it expands.