Quote Originally Posted by NovaLevossida View Post
I think having a special Stone, Sky, Sea dummy set up that expects you to hit 90-95% of your maximum DPS on a DPS role is a better qualification for testing that you know how to play your monk or ninja or black mage than anything SE has pushed for so far. It would weed out the "ice mages" who would otherwise qualify as mentors. People should know how to play their roles by the time they have all those commendations and dungeon requirements completed, but so many of the people in this game still don't. I'd rather directly test ability than, like the relic and anima weapons, just track time played.
It sounds like a good idea, but if I'm understanding the content correctly, there will be different dummies in SSS depending on the encounter you wanna test your DPS against, so then it would be up to SE to set up which dummy you need to beat in order to become a mentor, and also a way for the game to test if the dummy you beat is relative to your average iLv: like, beating the dummy for BisEX at ilv 150 would show you know how to play your job, but beating the same dummy at ilv210 doesn't prove much. The next comment is a bit off-topic, but it would be a good idea if SE locked content to DPS players until they beat the dummy specific to the fight the want to attempt.