Page 8 of 29 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 320

Hybrid View

  1. #1
    Player
    dayspring83's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    262
    Character
    E'lir Dayspring
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Toguro View Post
    Lv60 Healer, DPS, and Tank
    Reason For Placement: Players who have at least one level 60 Healer, DPS, and Tank will be more able to give advice to new players and their classes + basics.

    Flaw: This is probably one of the dumbest restrictions they could've added. If I am a career Dragoon, why would I need to be a lv60 White Mage/Scholar/Astrologian AND a Lv60 Paladin/Warrior/Dark Knight to teach my Dragoon student how to Dragoon?

    I think its important to understand how other classes work. As a healer its helpful for me to understand tank cooldowns. Similarly I think it's important as a DPS to know how your actions affect how healers heal.

    Gonna ignore the whole car/bus/plane mechanic bit...I shouldnt have to address why that's a ridiculous comparison.
    (1)

  2. #2
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Fact is, playing all 3 roles gives you a better understanding of how to play your role. With things such as mechanics, positions, skills, party make up, etc.

    I'd give examples but you can go level all 3 yourself to understand, then you can become a mentor


    If anything I think the commendation requirement should be increased to 500 or 1000.
    (5)
    Last edited by Genaxx; 02-14-2016 at 10:14 PM.

  3. #3
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    btw- just reading this thread, I wanted to point out that SE will prolly make it so the comms and dungeons thing only counts after the patch maybe?...
    Like everything else they added in it never started counting until after the patch. So even if you already got 500 commendations and have done however many dungeons already.
    It will only count after the patch goes live, in which case you all might have to start at 1 whoever is counting....
    The lvl 60 jobs will count atleast, since you can't level them again :P.
    Let's hope that's not what they do, cuz otherwise it may be a bit until we see our first Mentor ><.
    (0)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  4. #4
    Player
    DragonHunterG's Avatar
    Join Date
    Aug 2013
    Posts
    181
    Character
    Cyan Garamonde
    World
    Zalera
    Main Class
    Samurai Lv 80
    For the healer class you need at level 60, can't you just level SMN? Once you're level 60 SMN, you're automatically level 60 SCH. Unless I'm missing something, you don't have to heal at all in order to do that.
    (1)

  5. #5
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    The only problem I have with the mentor system is the 40 hour limit for newbies, it should be more like 100 hrs and/or a job at 60. If we consider a new player will be doing MSQ which they would have to then it will eat into their 40 hrs significantly. They should at least be able to get to some of the more difficult dungeons like SV, AV and the Vault (especially for healers) where they will be tested a bit with a mentor to help them.

    As for the other stuff, it's really easy to get 300 commendations and anyone who has done 1000 dungeons should have many more than that, if not they shouldn't be a mentor in the first place as there is obviously something wrong. I find I get plenty in all roles but in my experience it's harder to get them as a tank than healer or DPS because of the higher expectations people have of that role. If the OP had experience in the role he'd know that. To get a comm on BLM all I have to do is use Flare and keep Enochian up, that's enough to impress most people, as a healer I have to make the party feel safe which can be difficult depending on the content and group but as a tank I have to set the right pace, mitigate damage, contribute to damage, know the dungeon inside out, position the pack, not move the pack and keep enmity even from the most obnoxious DPS. All while dodging 5 times more AoE than anyone else. Failure to do those usually means not comm. Play well as a tank and it will often go unnoticed, any mistakes will be obvious though and it's reflected in how many comms you get.

    1000 dungeons is fair enough, experienced applicants only please.

    Having one of each of the trinity at 60 is also right, the only people who claim they don't need this are people that don't have it. For those that have done it it's pretty obvious how much you gain from seeing instances from all the different perspectives.
    (0)

  6. #6
    Player
    DBthaONE's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    119
    Character
    Maya Neko
    World
    Coeurl
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by DragonHunterG View Post
    For the healer class you need at level 60, can't you just level SMN? Once you're level 60 SMN, you're automatically level 60 SCH. Unless I'm missing something, you don't have to heal at all in order to do that.
    Honestly, I was thinking about this too. I wonder if when ever a mentor signs up, they have to select which roles they're going to use as their requirements. For example, if you have a WAR, SMN, and SCH, you can select all three which would be sufficient. However, if you've NEVER played SCH it probably shouldn't count. So if they make it so you can select either SMN or SCH (but not both) that would eliminate that problem. But that might be too much work, so I doubt any of this would happen.
    (0)
    We refuse to believe that the bank of justice is bankrupt. We refuse believe that there are insufficient funds in the great vaults of opportunity of this nation. So we've come to cash this check, a check that will give us upon demand the riches of freedom and the security of justice.

    - Dr. Martin Luther King, Jr

  7. #7
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    The point of having at least a job at 60 in all three roles is that you can actually say "come to Gridania/Uldah/Limsa, I'll show you a few skills from each roles and how to use them on dummies".

    There'll be quite a lot of people in the mentor chat, so meeting newbies will be a key point to show stuff to them. If you only have one job at 60, all the "teaching" you can provide will only come from text... and at this point, telling them to read a guide would have mostly the same effect.

    Also, don't forget that the mentor system is also something that was made to help newbies get hooked to the game and start subscribing. Meeting veteran players, joining FCs and getting a good glimpse at what a well all rounded character looks like is a very important point.
    A dude with only one job at 60 is kind of boring.
    (3)
    Last edited by Fyce; 02-14-2016 at 11:34 PM.

  8. #8
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Toguro View Post
    Commendations.
    It's not like commendations are mandatory, commendations are completely dependent on the other person, their mood, and what they think of you and the rest of the party. Some people never commend, some people commend based on skill, some commend based on appearance, and some commend a random person to complete their challenge log because it's the day before reset. There are way too many factors involved for any testing to be 100% accurate.

    I can understand why SE included commendations as a part of the requirement, because they want commendable players to be teaching new people. To commend means to praise, usually for their effort or performance on a task. Wouldn't you want someone who has been noted to be worthy of praise for their efforts?

    And I've stated this in another thread, but attitude goes a long way. Gender, race, class, doesn't mean much if people don't like the person behind the keyboard. My boyfriend mains tank (he basically runs it exclusively for the faster queues), he plays a female character, he has run twice as many dungeons/trials as me (as he has been playing longer), and, imo, he's much better at this game than me, yet I have twice as many commendations than him. Why? Because he tends to not say anything in runs. While I tend to talk (sometimes a lot), even if it's just a hello and good-bye.

    Multiple jobs
    The Mentor Roulette is going to throw you into a dungeon with someone who has never completed the run before and you are their source of information if they need it, about their class, the dungeon, anything and everything. This means that you are going to require knowledge for more than one role. If you only play/know how to play healer and you get a dungeon where the tank asks you how to hold aggro, your healing knowledge does him no use. Saying "Idk, I only play healer" isn't going to help anyone because there is no other healer for you to relay healer-only information to. You're going to need to know something about the other classes, and the best way to get that knowledge is through first hand experience.

    Dungeons and trials
    As you said, this comes down to experience. There are about 100 dungeons and trials in this game currently, so that's about 10 clears of everything to hit that 1,000 minimum. If someone is going to lead a group where the other 3 to 7 (or even 23 if you dare to queue for LotA) have 0 experience in that dungeon/trial, I know I'd personally like them to have more clears under their belt than just the one they needed for the quest. Granted, I do think this number could be a little lower, 500 (so about 5 of each run) would have been just as good, in my opinion.
    (3)
    Last edited by Selli; 02-15-2016 at 12:53 AM. Reason: My spelling sucks. Need more coffee. Zzz.

  9. #9
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Toguro View Post
    On my main(dragoon), I only had 36 comms at the end of 2.0 scenario. As a test, I made an Au Ra female(dragoon) and by the end of a rushed 2.0 storyline(roulette/dungeon/guildhest spam), this character reached 97 commendations. I always say "Hello all." as a greeting on my main. On this character I said "Hi". I was astonished..
    As interesting as this is, it is way too small of a sample size to draw a conclusion from. Commendations are very easy to obtain, I average 1 per run (I am at 1400/1800, but I mostly run expert with friends and did a lot of solo Ifrit farming for light)

    Flaw: This is probably one of the dumbest restrictions they could've added. If I am a career Dragoon, why would I need to be a lv60 White Mage/Scholar/Astrologian AND a Lv60 Paladin/Warrior/Dark Knight to teach my Dragoon student how to Dragoon? You do not need lv60 everything to know "Basics". I can learn basics by getting lv15 or 30 of one of every role. If I am a mechanic.. and I want to teach a new recruit how to fix a car, why would I need to know how to fix a train and a plane to teach him? Or need to know how to fix a bus and a monster truck?
    I agree and disagree. I think having one of each role at max level helps give you a holistic view of the party. It really does enlighten you to aspects of the job that you don't really get to understand from an outsiders perspective. That said, I think that someone could easily have every job at 60 and be a worse mentor than someone who plays a single job.

    There are players who have joined since Heavensward, or maybe 3.1 who by now, know EXACTLY what to do with their jobs and maybe have even cleared hardcore raiding content, or all content possibly. But they cant be a mentor because they didn't clear 1,000 easy dungeons? I wouldn't be surprised if most of the people with 1,000 dungeons/trials completed have grinded for Zodiac Weapons and/or Tank mounts. Grinding Garuda (HM) and T4 unsynced makes a mentor? Why punish newer players who know their roles thoroughly because they have not grinded the same thing over and over? Grinding something like Ifrit (NM) is all some can do to participate in this nice new feature. I saw a couple on this very forum hoping it will get fixed.
    I think it's an artificial placement to prevent people who have little experience from helping out with incorrect information.


    I agree, the restrictions are pretty stupid, but I get why they made them. I'd have preferred it if they just had a test that you needed to complete, or maybe you can skip the above by answering a test?
    (0)

  10. #10
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kaurie View Post
    I agree, the restrictions are pretty stupid, but I get why they made them. I'd have preferred it if they just had a test that you needed to complete, or maybe you can skip the above by answering a test?
    Wouldn't people just post the answers on the internet though? I mean, they couldn't design a test with an infinite number of questions, so it would likely be pretty easy to get around this.
    (0)
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

Page 8 of 29 FirstFirst ... 6 7 8 9 10 18 ... LastLast